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  1. #71
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by thedevilsjester View Post
    I do not need a interface element to tell me what the in game time is, or what the phase of the moon is, or any other number of interface elements that we have that I find particularly useless. However these have a use for some people, and they are tiny, so its not really an issue.
    I've pretty much agreed with the OP throughout this thread, and here is where I especially feel the need to speak up. We already have a UI element that shows us the in-game time and moon phases. How hard would it be to incorporate real time into this existing widget? It wouldn't add any extra clutter.

  2. #72
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by thedevilsjester View Post
    Your post was based entirely on a point that had nothing to do with the topic at hand, which isn't as clear an indication that you understood the point as you may think.

    I got your point. Which means I got your point but I didn't want to discuss about it because it's a personal thing of yours =)


    This, not only is difficult, but also breaks immersion, and makes the game much less fun to play if you are constantly worrying about the time. An on screen clock is designed to prevent the need to be an obsessive time watcher if you have other things that need doing as well and allows you to just relax and play the game with little to no time worries. You can see the time, all the time, it becomes a background thing that is more in your subconscious than anything. Believe me, it works wonders.

    Jumping breaks immersion, loading screens break immersion,... and now
    If you have a clock inside your room, or simply your watch or handyphone, you'll check time very often if you have appointments or if it's almost time to eat.
    TOO!?
    As far as I know by playing ANY game, it Doesn't break immersion, because sooner or later you'll have to keep contact with the real world, about things you've said before. That's in ANY game.
    Then if checking the clock on your wall breaks immersion, the clock inside the game breaks it too, because you keep contact with the real world messing with what you're doing in that moment. And don't Both keep you constantly worrying you about the time?


    You may not, I do. I do not need a interface element to tell me what the in game time is, or what the phase of the moon is, or any other number of interface elements that we have that I find particularly useless. However these have a use for some people, and they are tiny, so its not really an issue. However being able to take one of these UI elements, and turn it into something that enhances my game play, and allows me to relax and enjoy the game, I do not see why some people are so opposed to an optional item, that takes a few moments to develop, that would allow many other players to enjoy the game better. Its not like this is a Jump vs No Jump debate, its a simple clock.

    You'll need it =)
    Do you remember in FFXI? Time played a very important role on the elements. ALso, remember that the Dev team is going to give the Guardians, the Date of Birth of your character and the Elements regarding the Moon Phases (which is already implemented, a lil... clanky, whatever it means) a meaning to be important into the game, so that will be important/vital informations in the future.

    Also, I'm not opposed to the implementation of a Real Time clock. I just can't see the need. I would like to have it, but I don't desire to have it.
    Swiss Quote Catch move.
    (0)

  3. #73
    Player
    Nixius's Avatar
    Join Date
    Jul 2011
    Posts
    150
    Character
    Riyuna Nixilus
    World
    Shiva
    Main Class
    Paladin Lv 80
    I completely agree with OP up to this point =)
    (1)

  4. #74
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Thanks for the feedback gang. I'm pretty sure we've run the entire gamut thus far in the discussion (everything from "I hate clocks!" up to and including "I love clocks!"). I'll pass along a detailed analysis of these results to the appropriate clock-related members of the dev. team! (Time to start making pie charts and bar graphs!)
    (22)
    Matt "Bayohne" Hilton - Community Team

  5. #75
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Bayohne View Post
    Thanks for the feedback gang. I'm pretty sure we've run the entire gamut thus far in the discussion (everything from "I hate clocks!" up to and including "I love clocks!"). I'll pass along a detailed analysis of these results to the appropriate clock-related members of the dev. team! (Time to start making pie charts and bar graphs!)
    Go with the pie chart. it looks most like a clock.
    (9)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  6. #76
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Bayohne loves his job way too much You can totally tell!
    (1)


  7. #77
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Quote Originally Posted by Griss View Post
    Go with the pie chart. it looks most like a clock.
    Mind. Blown.

    I don't care if it takes all night, I will recreate this graph into a pie chart. WHATEVER IT TAKES. I don't care how much overtime they have to pay me to get this done! (I wish! lol)
    (41)
    Matt "Bayohne" Hilton - Community Team

  8. #78
    Player
    Sav's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    492
    Character
    Sav Alithos
    World
    Diabolos
    Main Class
    Gladiator Lv 70
    Bar charts and pie graphs!
    (0)

  9. #79
    Player
    Ninja-Ki's Avatar
    Join Date
    Mar 2011
    Location
    LL
    Posts
    51
    Character
    Kyphina Firestar
    World
    Balmung
    Main Class
    Pugilist Lv 50
    yes please all for clock .
    (0)

  10. #80
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    Bayohne, tell them to also make a little clock icon in the shape of a malboro. The face tendrils will be used as the hours, and the tentacles will be the hands that tell the time in hours and minutes. (Imagine this with a straight profile view of the face, and the tentacles fan out behind as if you were looking at it from above).

    I have too much time on my hands, don't I?
    (5)

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