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  1. #1
    Community Rep Bayohne's Avatar
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    Checked with the dev. team about displaying the time in-game (aside from the manual display method, of course). They said that if there is a major call for it to be added, they'll discuss its implementation. So... is there a huge desire for this?
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    Matt "Bayohne" Hilton - Community Team

  2. #2
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    Quote Originally Posted by Bayohne View Post
    Checked with the dev. team about displaying the time in-game (aside from the manual display method, of course). They said that if there is a major call for it to be added, they'll discuss its implementation. So... is there a huge desire for this?
    Like this post if you desire an ingame clock.
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    Last edited by Takahime; 07-06-2011 at 03:16 AM.

  3. #3
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    Quote Originally Posted by Takahime View Post
    Like this post if you desire an ingame clock.
    How about people just DONT like the post if they don't want it, instead of you farming likes by doing the way you are.

    While I'm pretty sure the UI is supposed to be LUA, it's easy to add things people may or may not want and then end up with a default UI being way too cluttered. I think they should implement something like this only alongside an update to the interface that allows you to turn any individual item on or off.
    (1)
    Last edited by Alhanelem; 07-06-2011 at 04:53 AM.

  4. #4
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    Quote Originally Posted by Bayohne View Post
    Checked with the dev. team about displaying the time in-game (aside from the manual display method, of course). They said that if there is a major call for it to be added, they'll discuss its implementation. So... is there a huge desire for this?
    Like this post if you do NOT desire an ingame clock.
    (31)
    Last edited by Takahime; 07-06-2011 at 03:17 AM.

  5. #5
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    Dreamer's Avatar
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    Quote Originally Posted by Bayohne View Post
    Checked with the dev. team about displaying the time in-game (aside from the manual display method, of course). They said that if there is a major call for it to be added, they'll discuss its implementation. So... is there a huge desire for this?
    I don't think there's a major desire for it for most people. Clocks on laptops, walls, cell phones, and many other places. I personally wouldn't object to it as long as it didn't use normal screen real estate (as I said before, if implemented, I think the side menu would be best, that way it wouldn't be cluttering up the screen the rest of the time). FFXIV's UI is very clean when it comes to how your screen real estate is managed, and I'm wary of adding unnecessary gadgets to it without a strong reason.

    So for me, personally, the vote would be a NO, with caveats as outlined above.

    Quote Originally Posted by Takahime View Post
    List this post if there is a desire to implement an ingame clock.
    Quote Originally Posted by Takahime View Post
    List this post if there is NOT a desire to implement an ingame clock.
    Anyone can click on a like button. But I feel that if you can't articulate your opinion and reasoning with words, it's not worth taking into consideration.
    (3)
    Last edited by Dreamer; 07-06-2011 at 10:15 AM.

  6. #6
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    LastAim's Avatar
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    Quote Originally Posted by Dreamer View Post
    I don't think there's a major desire for it for most people. Clocks on laptops, walls, cell phones, and many other places.

    Anyone can click on a like button. But I feel that if you can't articulate your opinion and reasoning with words, it's not worth taking into consideration.
    I agree with you here. And besides it's not really required since they have more important stuff to work on.
    (0)

  7. 07-06-2011 03:08 AM

  8. #8
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    Delmontyb's Avatar
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    Quote Originally Posted by Bayohne View Post
    Checked with the dev. team about displaying the time in-game (aside from the manual display method, of course). They said that if there is a major call for it to be added, they'll discuss its implementation. So... is there a huge desire for this?
    As with all things, I would like to see something like this but have it as an optional widget to add or remove.
    (0)
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  9. #9
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    Ava's Avatar
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    Quote Originally Posted by Bayohne View Post
    Checked with the dev. team about displaying the time in-game (aside from the manual display method, of course). They said that if there is a major call for it to be added, they'll discuss its implementation. So... is there a huge desire for this?
    I was under the impression the UI is built with LUA. If this is the case, it should take like 5 minutes for a professional UI coder to put a clock up. In response to "Is there a huge desire for this?", I'd just like to ask... Why not? It's a clock, a simple feature, most people play video games fullscreen and cannot see desktop clocks. I'm not a professional coder but I have played a lot with LUA and it's a very simple language and adding a clock should probably take less than 5 lines of code.

    Alternatively, let us code our own addons so we can make our own clocks.
    (2)

  10. #10
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    VydarrTyr's Avatar
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    Quote Originally Posted by Ava View Post
    In response to "Is there a huge desire for this?", I'd just like to ask... Why not?
    As Chloe Ardarose/Dream said, there's no reason to clutter up the UI with unnecessary widgets, and I think a clock is unnecessary. So I'd vote no.

    Having said that, I'd be fine with it if you could toggle it off, or if it was listed under the /clock command.
    I'm not a professional coder but I have played a lot with LUA and it's a very simple language and adding a clock should probably take less than 5 lines of code.
    Would it be complicated by the fact that so many people play in different time zones? So maybe the time would need to be pulled from the individual player's CPU, or it would require some timezone function to be coded in. (But I really have no idea what I'm talking about.)
    (0)

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