Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 33

Hybrid View

  1. #1
    Player
    Orca's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    81
    Character
    Misha Evans
    World
    Balmung
    Main Class
    Gladiator Lv 60
    If summoner popped up i could see maybe 50% of the population switching to it given the immense demand ive seen just about everywhere, from DoW and DoM alike, even non players i see asking on websites if we can summon things like in the console FFs. I think theres very few people who wouldn't want to be capable of summoning monsters, whether theyre traditional Ifrits/Leviathans/Titans etc or something a little different.

    If it were implemeted, i think thered be a huge swarm of Summoners all over every server, but it would either fall drastically or retain its number depending on how they went about making it. The treatment of the XI incarnation was horrendous and i think many are excited about having one as a DD specific class.

    Honestly though, i dont think now is the time for new base classes. I know its unfair that magic fans only have 2 (eventually 4) options compared to the melees but i think SE will really have their hands full just sorting out all the rebalancing for what we have, and what we'll be getting. More classes means more jobs, thats more work and more time. I think maybe they should just fix the base classes, get the base jobs out and deal with 1.19/1-22-ish (which im hoping will sort out most of the foundational system issues) before they look upon expanding existing options.
    (0)
    Last edited by Orca; 08-28-2011 at 06:40 PM.

  2. #2
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    I want summoner as a class

    I love FFX concept which summons is a big deal and unique

    allow everyone to summon = boring
    (0)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    New classes coming after the job system is ingame and balanced
    The classes we all waiting for: Arcanist and Musketeer ^^
    (0)

  4. #4
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    In the meantime, let's make it easier for melee and nerf magic. Derp
    (2)

  5. #5
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Are we going to get new Disciples of Magic before the new job system comes out at least?
    (0)

  6. #6
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Pushing this thread back up.

    The timelines show no indication of any new Disciple of Magic classes being implemented in the coming year or two...
    Few of the interviews that Yoshi-P has been barely talked about them, saying with class balancing they will be put on hold. What exactly is the real reason for these jobs being held up?

    I am going to sound like a broken record here...

    I am sorry I find the fact that I am going to be paying soon, to just sit around, being bored as all hell. When I am not doing a linkshell event, I am literally doing nothing. I have no other disciples of magic to level because there are only 2. I keep my sanity by crafting weaver, but like I stated earlier in the thread at 06-30-2011 11:03 PM I want to throw myself into traffic.

    At least for the next year i could slowly level at my own pace to 50 on a new disciple of magic to make the wait less bad.

    When can we expect new classes for Disciple of Magic?
    (2)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Jinrya-Geki View Post
    Pushing this thread back up.

    The timelines show no indication of any new Disciple of Magic classes being implemented in the coming year or two...
    Few of the interviews that Yoshi-P has been barely talked about them, saying with class balancing they will be put on hold. What exactly is the real reason for these jobs being held up?

    I am going to sound like a broken record here...

    I am sorry I find the fact that I am going to be paying soon, to just sit around, being bored as all hell. When I am not doing a linkshell event, I am literally doing nothing. I have no other disciples of magic to level because there are only 2. I keep my sanity by crafting weaver, but like I stated earlier in the thread at 06-30-2011 11:03 PM I want to throw myself into traffic.

    At least for the next year i could slowly level at my own pace to 50 on a new disciple of magic to make the wait less bad.

    When can we expect new classes for Disciple of Magic?
    they already said that they are aiming to release more DOM by 2.0 release.
    dont expect to see any classes/jobs before then.

    i too hope summoner gets a few other spells other than just summoning. i always imagined they should have a couple offensive and defensive spells of their own.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  8. #8
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Dreadnought View Post
    they already said that they are aiming to release more DOM by 2.0 release.
    dont expect to see any classes/jobs before then.

    i too hope summoner gets a few other spells other than just summoning. i always imagined they should have a couple offensive and defensive spells of their own.
    Could you post a link for me please? I have been looking for one where they mentions the release of it. If it's not coming out till Oct 2013, then I guess it's time for a big break then...
    (0)

  9. #9
    Player
    Umo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    799
    Character
    Umo Heima
    World
    Ragnarok
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    Could you post a link for me please? I have been looking for one where they mentions the release of it. If it's not coming out till Oct 2013, then I guess it's time for a big break then...
    This is what I've found so far:

    Massively.joystiq.com

    Because I got on to the project in last December after a lot of decisions had already been made, there was the decision on the table to bring those two classes in after launch. However, once I got on to the project, it was my job to re-assess the situation, and we decided that rather than bring in something just because it was there, it was more important to look at what the game needed and bring that in instead.

    If you look at the game right now, the balance is more toward physical attack classes with very few caster classes. Looking at MMOs, we realize that this is not a good balance to have, so the first thing that we're going to be doing after introducing the job system is probably introduce another caster class because that's what the game needs. We realize that currently, the game is lacking in a lot of crowd control type of spells, and we need these to make battles more strategic. To introduce these types of spells, we think one obvious way is to introduce a new caster class that's able to handle them.
    Gamer Escape

    Yoshida: Currently the class balance is… there are a lot of attacker type classes and not enough caster classes. So our first priority if we’re adding new classes, is to start with caster classes and the second would be to add a pet class. Because right now there are no pet classes. If you talk about MMOs almost all of them have their pet class and so we need a pet class and we want to beef up the choices on the casting class side. Those are our top priorities. After that we can think about adding new attacker classes. The talk that’s going about saying that Arcanist and Musketeer are going to be next… those might not necessarily be the ones that are next. Yes they do appear in the scenarios and it looks like the foundations are there, but whether those will be the next ones or not, it again, depends more on… we’re looking at what the game needs rather than what’s already there. So if it means starting up something new so we can fill that, then yes, we’ll do that. As far as the job system and what jobs will be attached to them… we don’t know. As for the timing, we still don’t know if it’s going to be before 2.0. There’s a chance it could be before, and there’s a chance that it could be after.

    As you know, the biggest problem with adding a new class is all the stuff you have to add with it. If you add a new class, you have to add a new job. When you add a new class and job, it means you have class and job quests and then you have class and job items and then you have battle balance and so it’s a lot of extra work. We first want to get the system with our current classes in place and balanced and once that’s done to a point we’re happy with, then the next step is adding those next classes. We have a list internally of what classes we’re thinking of and the jobs those go to. As for when they get done… that depends on the schedule. If everything works out then yes we’ll get these classes and jobs in sooner then hopefully you’re expecting.
    (1)
    Last edited by Umo; 11-08-2011 at 09:42 PM. Reason: Bolding
    English is not my mother language. I'm trying to do my best, so please don't be rude...

    ¡Únete a la Comunidad en español de FFXIV en MeWe!
    https://mewe.com/join/ffxivesp

  10. #10
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    I'm hoping that summoner will receive other skills than just sommoning.

    i mean debuffs or weak damage spells for example. that would be fine.
    other things i can do besides controlling your pet.
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast