T1: MNK. A good SMN can compete or even beat MNK if he's DoT both. DRG comes real close to MNK. And no, a BRD should NEVER beat an equally geared MNK or DRG who plays correctly, even if he's DoT both.

T2: Enraged = MNK. Normal = MNK ideally but T2 is hell for melee.

T4: BLM on AoE and total damage. MNK on single target and 2nd overall if he knows how to manage his TP for some AoE. Bane only affects 3 targets; if there are a lot of targets, SMN can't even beat MNK, DRG, and even BRD in AoE if those jobs are going all out, so no freaking way they gonna beat BLM. If you lose to a SMN on this turn as BLM, I'm sorry but you fail HARD.

T5: MNK or SMN. Ideally MNK but SMN have a MUCH easier time this turn. However, SMN is perhaps the hardest job to master so you have to know your SMN.

Finally, its TOTAL damage that matters the most.. Fortunately, 99% of time, total damage and overall dps correspond, assuming you set it so that you lose DPS if you stop doing damage, such as being dead.