Results 1 to 10 of 137

Hybrid View

  1. #1
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by GhaleonM View Post
    I already told you, outgoing dmg is the only way to value DPS on a mob that's like Atomos to see excactly how much dmg you're doing
    Comparing total damage is worthless when comparing between different attempts. Your total damage if you have good DPS party members will be much lower than if you have crappy teammates, even if you do more DPS.

    Try harder, much harder.

    FTR I'm not new to ACT is originates from EQ2, a game I played from launch I know and understands how it works unlike most people who are just now being introduced to it.
    Rofl. You can stop trying to be cool now, kid.



    That tangent aside, I have my encounter culling at 16s or something. If pets don't get hit by divebombs, you have like a guaranteed 30 second gap in the T5 fight, so you'd have to set it at 30s or higher to get consolidated T5 parses. However, 30s is pretty high and can impact other instances. I'm too lazy to change it just for T5, so I just merge the T5 segments.
    (0)
    Last edited by EasymodeX; 03-19-2014 at 10:46 PM.

  2. #2
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by EasymodeX View Post
    Comparing total damage is worthless when comparing between different attempts. Your total damage if you have good DPS party members will be much lower than if you have crappy teammates, even if you do more DPS.
    .
    Is it not the same case with EncDPS, shorter fight = higher DPS. If the healers are doing damage making the fight much shorter than usual, EncDPS will sky rocket.

    I think I'm missing something.
    (0)

  3. #3
    Player
    GhaleonM's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Ghaleon Majere
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by NeoAmon View Post
    Is it not the same case with EncDPS, shorter fight = higher DPS. If the healers are doing damage making the fight much shorter than usual, EncDPS will sky rocket.

    I think I'm missing something.
    Actually this is exactly correct the shorter the fight the higher the EncDPS will be for the most part. Lets say you clear turn 1 one week in 3:30 seconds then the following week you kill it in 3min. You will see higher overall avg of enounter DPS being youre doing the same damage in a shorter time period meaning your avg dmg is higher to have killed it faster.

    EasyModeX has no idea wtf he is talking about, he busying making fake parses with MS Paint rather than understanding how ACT actually works.
    (3)

  4. #4
    Player
    GhaleonM's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Ghaleon Majere
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by EasymodeX View Post
    Comparing total damage is worthless when comparing between different attempts. Your total damage if you have good DPS party members will be much lower than if you have crappy teammates, even if you do more DPS.

    Try harder, much harder.



    Rofl. You can stop trying to be cool now, kid.



    That tangent aside, I have my encounter culling at 16s or something. If pets don't get hit by divebombs, you have like a guaranteed 30 second gap in the T5 fight, so you'd have to set it at 30s or higher to get consolidated T5 parses. However, 30s is pretty high and can impact other instances. I'm too lazy to change it just for T5, so I just merge the T5 segments.
    Total dmg is a better comparison if you're going to make one in regards to looking at DPS. As I stated before I only look at EncDPS only. Remember you think the DPS category has uses when it has none, zero, no point in looking at it.
    (2)