Quote Originally Posted by NeoAmon View Post
I see, this does effect EncDPS as it is Damage done/fight length. The more damage the entire group does the shorter the encounter which results in higher dps for everyone. My group for example don't have the healers do anything except heal. I'm able to get 3x Fire 2 and double flares on the spiders phase for example. I wonder how it would work for us if WHM & SCH did some damage in T1 & T4.
This is exactly why many of the dps screenshots should be taken with a pinch of salt xD

Our one grp for example has lowish physical dps, so the soldiers are dead long before the knights. Also tank pick-up time on the aoe phases make a huge difference, e.g. I have astral 3 up and already used 1/2 Fire II on a few adds before they are stacked up properly to burn them down.