Can anyone help me with this:
http://i.imgur.com/A5OUqdO.png
This is from today T1 boss fight.
DPS Vs EncDPS why are they not equal?
Can anyone help me with this:
http://i.imgur.com/A5OUqdO.png
This is from today T1 boss fight.
DPS Vs EncDPS why are they not equal?
I'm curious about this as well. The DPS column hasn't ever been turned on by default in my ACT. I was looking at the screens and was like "Why isn't that in mine?" Anyway I've always just gone by the EncDPS.Can anyone help me with this:
http://i.imgur.com/A5OUqdO.png
This is from today T1 boss fight.
DPS Vs EncDPS why are they not equal?
Last edited by Ricdeau; 03-18-2014 at 10:59 AM.
Yeah I turned it on since I saw players post SS with EncDPS off while DPS is on. Not sure which one is more accurate. There is also a tab called Outgoing Damage (Ref) which include all your buffs added to the EncDPS & DPS, for me it results in 10-12 extra DPS (it is not in the SS I posted).
Edit:
Someone on reddit posted this:
Now the question is which one should we care about? In short EncDPS will be effected by boss mechanics such as conflag and divebombs while DPS won't since it is like a stop watch from what I understand (maybe I'm wrong)."EncDPS is your dps over the entire encounter (Damage done / length of the encounter). DPS is only while you were active (Damage done / active time).
Generally they should be the same/similar unless you started much later than other people or died."
Last edited by NeoAmon; 03-18-2014 at 11:18 AM.
I'd say EncDPS easily. When there's times when you can't do anything, but the fight is still going on it should count in my book otherwise it'll skew the readings (more than they can already get).Yeah I turned it on since I saw players post SS with EncDPS off while DPS is on. Not sure which one is more accurate. There is also a tab called Outgoing Damage (Ref) which include all your buffs added to the EncDPS & DPS, for me it results in 10-12 extra DPS (it is not in the SS I posted).
Edit:
Someone on reddit posted this:
Now the question is which one should we care about?
Now about the All Outgoing (Ref) I see the same ~10 DPS increase on this parse I just did, but it's showing buffs doing damage. Like all my forms have damage as well as my DPS buff CDs. 2.5k damage that I didn't actually do.
Last edited by Ricdeau; 03-18-2014 at 11:22 AM.
Agreed otherwise Death would be a non factor also. In addition I think I figured out what is Outgoing Damage (Ref) doing. It is artificially adding a little bit of damage to buffs even though they do 0 damage so it can record it and archive it correctly.
Edit: maybe we should use both DPS and EncDPS afterall.
Last edited by NeoAmon; 03-18-2014 at 01:21 PM.
Yeah, I noticed that when I imported from archive. Do not use All Outgoing after importing. When I was looking at that after the import it even had the heal from Life Surge listed under All Outgoing as damage.
Outgoing Damage should list damage output correctly, although I'm not sure about after an import from archive. For a clean parse it should be fine. For an import you need to scrub the detailed parse to make sure it's correct. In some of my recorded parses, my Outgoing Damage had Fire 3, Fire 2, Heavy Shot, Rage of Halone, etc, after importing. Hmmmmmmmmmmmmmmm. No fix other than to toss that parse and find another.
As stated, EncDPS is for the full detected encounter length, ignoring how much time you specifically had in contact with targets.
"DPS" is the raw DPS that should align more closely with how much time you spent in contact with the boss.
In general, EncDPS is more relevant and more useful. However, "DPS" is also useful for more specific interpretations.
For example, if you want to know your exact, true DPS, then "DPS" is more useful as long as it's for a fight that is stable (you ran up to the boss and pressed buttons for 5 minutes straight then the target died).
There are also a few rare cases when EncDPS is completely non-representative of your DPS -- Atomos for example. Generally speaking, the Atomos "encounter" lasts for a long time. If your DPS is good, your Atomos dies very quickly. As a result the total encounter is like 2x-3x the time that should be applied to your damage. The difference between EncDPS and DPS is also very important to measure specific things like Titan Heart DPS or Gaol DPS or Dreadknight DPS. The EncDPS for these things will be very low -- 20, 40, 60 EncDPS. That is because the target is only up for a short time over the whole fight. However, the DPS column will show your direct DPS on the target -- more along the lines of 250, 300, etc.
The situations where the "DPS" column is not effective is when you randomly start dying, and if you are trying to measure your actual worth to the whole fight -- EncDPS is better for that. Think about it -- if you have a higher DPS because you afk'd the first 4 minutes of the fight then started attacking with max buffs, and the fight ends at 4:30, were you very useful? No. Hence EncDPS is generally a better measure of how well you DPS'd the entire encounter.
Edit:
Sidenote: 35x dps on Cad when I fucked up my first Chaos Thrust during BFB. My group refused to wipe so I could re-do the fight. And they wouldn't wait 60 seconds for my DFD or SSD. >.>.
345 on T4 when I went ham with my TP bar. 335 on T5 with near-perfect RNG (1 Conflag, 1 Dreadstun, only 1 liquid hell in melee area on the tank, 0 on mdps), although I need to check the detailed parse because I had to merge them (pets didn't get hit by divebombs).
I will post SS's if I remember tonight.
Last edited by EasymodeX; 03-18-2014 at 11:00 PM.
If you look at it, take Fire I Median DMG, divide it buy the "DPS", you essentially get the Cast time of Fire I + the GCD, it's probably the same for all the abilities, DPS doesn't seem to have anything to do with the actual fight, it probably just estimates each abilities "DPS", given its DMG vs it's Cast+GCD time? Which would be why the EncDPS and DPS are so wildly large for flare, 14~ vs 899 lol.
I dunno, I've always only used EncDPS, as do most people I see post parse results, I've never had "DPS" turned on.
DPS for Titan Heart, Titan Gaols, and Titan Egis are more important than EncDPS for Titan.
Actually again its not because like I said before, I can merely flare at the end of any of those phases with 1% left on the goal, heart or an egi and it will say I did something very high when really I contributed nothing to any of those mobs.
If you were trying to make a case against it, outgoing damage was the way to go. DPS is worthless. I understand you may be new to ACT, but DPS isn't something worth looking at because it can be very skewed.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.