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  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Xayoc View Post
    2.2 is the first progression content patch for this game and I don't count ex primals as those were cleared by top tier FCs within 12 hours. Right now my FC is double clearing coil every week, half alts half mains.
    Not everyone measures progress in the same manner. I am often reminded of a line from "It's a wonderful life"...

    "Remember, no man is a failure who has friends."

    This is an MMORPG, what happened to the social and community aspect? Where is the working together? Why is everything a race to get the best gear, and then NOT help others because then they would have it too?
    (6)

  2. #2
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Kosmos992k View Post
    what happened to the social and community aspect?
    It went out the window with the implementation of duty finder and lockouts.

    hard to foster a community when you can't help anyone do the content. Sure you have the pre-coil stuff to help people with but at a point it becomes anti community with the endgame.
    (13)

  3. #3
    Player
    ulti_19's Avatar
    Join Date
    Dec 2013
    Posts
    174
    Character
    Ulti Mate
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    While some people leave, maybe 10 - 15 of your fc that most people notice, another group comes into the game. Some of those people will leave, some will stay, thus the nature of an mmo. When you find your particular taste of a game, you stick with it. Every game has forums threads about people leaving. Last game I played for 5 years, in that 5 years tons of threads of planning to quit and people deserting that game type apocalyptic threads, but the game is still played and running 5 years later just the same.
    (3)

  4. #4
    Player
    SirSaber's Avatar
    Join Date
    Jul 2012
    Posts
    417
    Character
    Adelfia Balfegar
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ulti_19 View Post
    While some people leave, maybe 10 - 15 of your fc that most people notice, another group comes into the game. Some of those people will leave, some will stay, thus the nature of an mmo. When you find your particular taste of a game, you stick with it. Every game has forums threads about people leaving. Last game I played for 5 years, in that 5 years tons of threads of planning to quit and people deserting that game type apocalyptic threads, but the game is still played and running 5 years later just the same.
    Also there are no "I started playing" threads or not alot at least comared tp the "I quit" ones.
    (0)

  5. #5
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jynx View Post
    It went out the window with the implementation of duty finder and lockouts.
    That's why we need to make more effort to foster the community.

    Quote Originally Posted by Jynx View Post
    hard to foster a community when you can't help anyone do the content. Sure you have the pre-coil stuff to help people with but at a point it becomes anti community with the endgame.
    As I said before...

    The cliques formed by the emphasis on ... a static group are utterly antisocial and toxic to the health of a Free Company and the community in general. ...The very heavy need to form static groups of 8 hurts Free Companies and Link Shells, they become fragmented. Turning to Duty Finder simply takes the people left out of the static groups and puts them with strangers, further distancing those players from their 'friends' in the statics. That too is pretty much a cancer to Free companies.

    The persistently negative tone in this forum doesn't help much either, we need to work together to improve things, rather than simply pointing at the faults and grinding our teeth.
    (3)

  6. #6
    Player
    ufufu's Avatar
    Join Date
    Aug 2013
    Posts
    288
    Character
    Maki Maki'
    World
    Faerie
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Kosmos992k View Post
    The persistently negative tone in this forum doesn't help much either, we need to work together to improve things, rather than simply pointing at the faults and grinding our teeth.
    What do you want or expect people to do? All I see is you complaining in the same way.
    (2)

  7. #7
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ufufu View Post
    What do you want or expect people to do? All I see is you complaining in the same way.
    I expect people to act like adults with civility and respect. I expect that of my free company members, and I see no reason I should not expect it from the community in general. It seems to me that improving on those two things alone would be very helpful to everyone.
    (4)

  8. #8
    Player
    ufufu's Avatar
    Join Date
    Aug 2013
    Posts
    288
    Character
    Maki Maki'
    World
    Faerie
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Kosmos992k View Post
    I expect people to act like adults with civility and respect. I expect that of my free company members, and I see no reason I should not expect it from the community in general. It seems to me that improving on those two things alone would be very helpful to everyone.
    That's an oblique response. How about this: a problem you've identified is that new people don't have more experienced players to help them through content. Because of the weekly lockout on Coil, and because of the high learning curve in some parts of coil, expecting statics to split up and help sets of new people through is unrealistic. Why don't you encourage new people to form a party finder group to learn the fights, or point them to a guide, or suggest they watch one of the statics in your FC that streams?
    (0)

  9. #9
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ufufu View Post
    That's an oblique response. How about this: a problem you've identified is that new people don't have more experienced players to help them through content. Because of the weekly lockout on Coil, and because of the high learning curve in some parts of coil, expecting statics to split up and help sets of new people through is unrealistic. Why don't you encourage new people to form a party finder group to learn the fights, or point them to a guide, or suggest they watch one of the statics in your FC that streams?
    because a) we're a free company that is meant to mean we work together, not apart. b)not sure how it's unrealistic to rotate one slot in and out when a group can beat something regularly, c) why do we all have to watch someone else play the game before we try? Some people like to learn by doing, I do, and I hope that people in my company respect that with others as well.

    I think the key thing here is that to me the concept of a Free company is about a community of friends working together to help each other, not a federation of 8 person cliques worried about little more than their own gear progression.
    (2)

  10. #10
    Player
    Xayoc's Avatar
    Join Date
    Aug 2013
    Location
    Hawaii
    Posts
    345
    Character
    Youko Nakajima
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Vensaval View Post
    Except for the fact that XI is still alive and kicking. Just wanted to point that out.
    XI is still around but ever since Abbysea it is not the same game as TOAU and before. SE casualized it to the extent where it is barely the same game.

    Quote Originally Posted by Kosmos992k View Post
    Not everyone measures progress in the same manner. I am often reminded of a line from "It's a wonderful life"...

    "Remember, no man is a failure who has friends."

    This is an MMORPG, what happened to the social and community aspect? Where is the working together? Why is everything a race to get the best gear, and then NOT help others because then they would have it too?
    It isn't a race to get the best gear per say as much as a race to be the first to beat the content. What is awesome about progression endgame FCs is that they work as a group to beat content, comparing notes, streaming for each other, giving positive criticism to performance, etc. This and what you named is what makes MMOs fun for me and I would assume a good majority of the progression community. You make friends and help friends that can actually clear content.


    To all:

    2.1 was the casual content patch, as will be 2.3, let the progression community have fun with our content, you'll be able to wipe to the next round of Casual Tower soon enough.
    (0)

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