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  1. #1
    Player
    SirSaber's Avatar
    Join Date
    Jul 2012
    Posts
    417
    Character
    Adelfia Balfegar
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    People are leaving? Well on Ragnarok I see low lvl areas more lively latelly, Revenants Toll just a little less crowded, and the 3 capitals lively, specially LL, for obvious reasons.
    I see lots of FC shouting daily too.

    And even if the palyer base is decreasing what does it matter ?
    It's not like 5000 will stop playing tomorrow, old ones go, new ones come.
    You should check the low lvl areas.

    Also maybe it's just your server, who knows.
    (1)

  2. #2
    Player
    CrAZYVIC's Avatar
    Join Date
    Dec 2013
    Posts
    109
    Character
    Crazy Vic
    World
    Diabolos
    Main Class
    Armorer Lv 50
    I will Not White Knight Square Enix but.

    FFXI was running for over 10 years with a player base between 400 - 500k of users, was proven FFXI was the FF game, made more earnings to square enix. Until the numbers in ARR drops less of 500k, i will start get worry.

    Most the smart people who value their time. Play 1 Month, cap the content and quit the game for two months.

    In the actual state of ARR, this game is a wonderfull game for to be your secondary mmrpg, for the casual.

    After of read the interview where are involved Matsui, Yoshida and Saito. Yoshi-P have a project of work. "My priority are the casual players" is his philosophy.

    I see very difficult Yoshida start create content for 12, 16, 20 players, i see imposible for now he release content more often, the 3 months update will be there "Long time".

    Even a Small FC have over 12 - 16 players active. The "8" man raid force to the FC leave out some members.

    I think a posible "Quick" Fix without waste lots of resources is.

    Create versions of 16 players of Titan, Garuda, Ifrit, Leviathan, Ultima, Coil.
    Create versions of 16 players of some Revamped Hard dungeons.

    Obvious the 16 man version will be a lot harder than the 8 man ver, with ILV 95, 100 and 105.
    (0)
    Last edited by CrAZYVIC; 03-11-2014 at 04:36 PM.

  3. #3
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by CrAZYVIC View Post
    Even a Small FC have over 12 - 16 players active. The "8" man raid force to the FC leave out some members.

    I think a posible "Quick" Fix without waste lots of resources is.

    Create versions of 16 players of Titan, Garuda, Ifrit, Leviathan, Ultima, Coil.
    Create versions of 16 players of some Revamped Hard dungeons.

    Obvious the 16 man version will be a lot harder than the 8 man ver, with ILV 95, 100 and 105.
    first of all, you greatly overestimated the number of FC which are having more than 8-10 people active, simply because FC qhould not be LS-like hubs. They are meant to be close groups of friends who play together. That said, it's pretty obvious that many FCs will stay around 10 people for the content, and then have a LS for the social aspect..

    16-24 men raids would be cool though (supposing we can all tag them without cheating the DF), but please, stop asking for some boring rehashed fights. Titan again ? seriously ? Do you realize the ammount of players who can't even beat the HM version ? How little are these who have beaten Ex version ? You'd really like an harder version which would definitively lock out of content 99% of the players just because a few would find it "fun" ?

    In a general way, please stop revamping the primals. Once was good (excep Titan), twice was great cause story mode is a joke, thrice was boring. I won't play a 4th time unless it's absolutely necessary for the story, and even then I would probably stop subbing for 3-6 month to wait for new iL to be released...
    (3)

  4. #4
    Player
    Heat's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Heat Daour
    World
    Ragnarok
    Main Class
    Archer Lv 60
    One day I was about to call it a quit, didn’t have a static group and got sick of DF/PF fails, and I loged in to say goodbye to my FC, and before I do so, the leader of our FC (who has a static) /tell asking me if I want ti join his static since one dropped, I said sure.

    Now there are few new people with us 3/8 who didn’t do the end game yet, we started doing coil and EX, but, we couldn’t win T5 or titan EX, and this goes on for 4 weeks.
    Day in and day out, people started to play less and less, they are sick of wiping 5 hours a day to titan EX, some of them started to form new groups with all I90 people, and made the win once or twice.

    The others started to log on only on Mondays to do coil t1-t4 and that’s it.
    Things are getting bad again, and other than coil we have nothing to do and so I started to do the same and log in only on Monday, hopping that the new patch will take the lockout off and we can farm coil and this static will get back on its feet again.

    Until then I hope that people don’t quit before that.
    (3)

  5. #5
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    i think it will happen around the same time after every patch, people will come back with new content
    it7s true that now you are pretty much locked in many ways
    (0)

    Larek Darkholme @ Ragnarok

  6. #6
    Player
    Talec's Avatar
    Join Date
    Aug 2013
    Posts
    322
    Character
    Violet Drakarys
    World
    Twintania
    Main Class
    Summoner Lv 80
    My FC has now 3 Coil Groups. If I leave out the facts, it's pretty hard to rectuit new players for our FC, I cannot agree that the people drop out like flies.
    (0)

  7. #7
    Player
    lxSch's Avatar
    Join Date
    Feb 2014
    Posts
    247
    Character
    Alex Pokute
    World
    Lich
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Royze View Post
    I'd like to know if this will be the norm and the producers are happy with it, because if it is I just don't think I can invest any more time in it as it isn't living up to my expectations. That's not a threat, or an ultimatum. I'm no special snowflake, and the game will continue to prosper without me for sure. But I'm most definitely not happy with the current state of affairs.
    Multiple examples show - it works this way. If someone likes the game - he can sub, if not - can unsub. Most of game content has been shown in 1-50 progression within the free sub month, ending with lv50 story dungeons, - answer is clear.
    (0)

  8. #8
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    According to a recent interview by Yoshi-P, there are about 1.8 millions total account, and over 500k unique users every day -- with the total active users well above those 500k obviously since most people don't log in every day. As we are just before a new big content patch, this seems pretty good, and nowhere like the disaster the OP is describing.
    (1)

  9. #9
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    FFXI was more casual friendly in the sense that you can bring new players in and they won't be as much of a dead weight as FFXIV. If you try to help a new player do Titan EX or Coil, it can take weeks of wiping over and over again in early phases. Also FFXI had way more interesting and varied content than FFXIV. Most players in FFXIV care too much about cool looking mounts and vanity gear rather than game play.
    (5)
    Last edited by Doo; 03-12-2014 at 01:03 AM.

  10. #10
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    In my opinion, we're seeing the twilight days of MMOs now so regardless of which direction the devs take this game it's going to go the way of the dodo anyway.

    I've played MMOs pretty much since '99 when Everquest started out as being almost an underground movement not many people knew or discussed about. That was a world where people immersed and lost themselves in. Then we had FFXI, EQ2, etc until WoW came along. Love it or hate it WoW brought MMOs to the masses and the genre was forever changed. Sadly, that led to where we are now with this watered-down, tepid crap where everything has to be achievable by everybody with the minimum amount of effort/brainless repetition. Eventually even the lowest common denominators will move on long after the supposed hardcore crowd have migrated to the next big MMO which in turn will prove to never match the expectations of their "first" MMO experience.

    Ramble over. The genre is on the wane and the best you can hope for is a pleasant distraction till the next new thing comes along but right now I'm not seeing anything on the horizon. The industry has no room anymore for a couple of guys with a love for gaming churning out the amazing experience that was early Everquest.
    (5)

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