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  1. #15
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    As much as people dislike lockouts in general, I think the CT style lockout works much better for people than the current Coil lockout. Any FC without exactly 8, 16, 24, 32, etc. members wanting to do Coil would benefit greatly. We've got a couple people who only get to run with the FC if someone else is absent. The current Coil lockout makes things very rigid and unwelcoming. I'd personally really appreciate the CT style lockout. The only concern I'd have is it would remove a lot of relevance from the new dungeons that they're adding. I think almost anyone who was able would just get all their tomes from repeating Coil assuming the content is comparable to what we have now.

    EDIT: I don't think gearing up at a rate of 1 Coil piece per week would be too fast. 13 weeks would be about at the next patch, and thus halfway to the next Coil patch. You'd also only be completely geared out on one job if you managed to get the pieces you were after to drop (far from 100% even if it's repeatable) and could complete all of the turns. Tome gear (and perhaps some other sources) can fill in a bunch of gaps, of course, but unless you're talking about being able to gear out every job available well before better gear is added I don't think there's a problem.
    (2)
    Last edited by Nutz; 03-11-2014 at 05:22 AM.