Quote Originally Posted by kukurumei View Post
Tank LB is useful in ex primals (and of course ultima). Since it's the only instant LB you have. Meaning you can time it to within a few seconds.

Garuda EX for instance if the spiny is dead, a lvl2 or even lvl1 Tank LB can prevent a wipe. Same for Titan, if you time it just right, you can do certain things.

Healer is probably the weakest LB of all, but attack LB is pretty worthless if you have dead people. The damage reduction of a dead members make is pretty worthless.

If you have more then 2 people dead, attack LB is nearly the same as not using at all, unless you have a specific purposes (meteor adds, or precast)
I suppose. I've never viewed the tank dps as instant because it certainly locks me in place and all when I have used it until the animation ends, but the animation is shorter than the healer one (I don't have a dps limit, so I can't speak to those two).

Our group has always just found it more useful to use DPS limit breaks, even for the primals. The only exception is Ultima, or when there are LB bars left after a wipe in Twintania, I'll pop the tank LB and run in. I can't say we've used an attack LB with many people dead.. as that's usually when a healer LB is used (assuming we've gotten to the third bar). That's our group's strategy though, and clearly this thread has illustrated how different strategies can be.

Ultimately though, to the OP's question, I think the answer is mostly "in case all hell breaks loose".. as to why people wait to use the dps limit until towards the end of the fight.