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  1. #11
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Ultimately, it depends on the fight.

    Dungeons, I'll use it usually when I feel like it; it doesn't matter. It just filled both bars? Sure, I'll pop it (assuming no mechanics that could kill me)

    Trials...it varies.

    Ifrit HM - First LB (at Nails) is for a caster, unless there's no caster (which then LB to get rid of one Nail). After Nails I'll LB when we're near the end and the healers don't need it.
    Garuda HM - Wait til after I know that the healers won't need it (DF only...a pre-made with people I know LB goes off when its best to do so, which depends on DPS and timing)
    Titan HM - Can be used in the Heart Phase if DPS is lower. Then near the end of post-heart...again, after its known healers won't need it and you know you won't die during casting

    Ultima HM - Tank LB. Just forget the LB exists

    Garuda EX - Has to be during a feather phase near the end. Should be used to kill (or leave a sliver of HP to DoT-kill) to avoid another Sisters phase. Tank LB can be used if Spiny is killed early...but I've only seen it succeed on a feather-phase Spiny, not a Sisters Spiny
    Titan EX - Caster LB on adds is best IMO. But if you don't do it, LB3 after the Gaols after the second adds (likely will land during stomps)
    Ifrit HM - Third Nail Phase. You likely won't have it back after, but if you do then just use at 1

    Coil 1-5 - Completely depends on group and your strategies. There are so many ways to use LB and its completely on the group.

    Notice a pattern? Holding the LB as a safety for healers. Dead people do no DPS/Healing/Tanking, and a Healer LB3 can save a group should things go wrong.


    EDIT: Forgot CT. Lol, just use it whenever. Who cares.
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    Last edited by PArcher; 03-11-2014 at 01:56 AM.