Don't try to twist words here. You are "better then everyone else" because you are paying to replay content with lockouts to get gear much faster than everyone else. You got an advantage over other players because you chose to pay your way to it and that puts you above them. It is P2W and that should not be in a P2P game. You want p2w? go play an f2p mmo.
there is no twisting of words, being able to get it faster doesn't make it p2w because you will be the same in the end. p2w is always being better for paying.Don't try to twist words here. You are "better then everyone else" because you are paying to replay content with lockouts to get gear much faster than everyone else. You got an advantage over other players because you chose to pay your way to it and that puts you above them. It is P2W and that should not be in a P2P game. You want p2w? go play an f2p mmo.
Yes, it does make it p2w. What you're saying is, if they made a gill boost that gave you 1million gill per monster you kill, it isn't p2w because people will eventually get more gill. It doesn't work like that. Since you can get the gear much faster than anyone else by paying to avoid lockouts, its almost the same as using money to buy the best gear and other games have real money auction houses that does just that and it is considered p2w. You are paying to obtain an advantage over other players.
You are paying to be ahead of everybody else. What isn't there to understand? For example, if this idea was implemented when 2.2 is released, the people paying for it would be using it to get i110 at release while everyone with the cap has to wait.
mhmm, soooo where does it come in that i have to pay that to get what you have? that's the whole point.
much faster, is not unable to get without paying which is what p2w is. how hard is it to understand.Yes, it does make it p2w. What you're saying is, if they made a gill boost that gave you 1million gill per monster you kill, it isn't p2w because people will eventually get more gill. It doesn't work like that. Since you can get the gear much faster than anyone else by paying to avoid lockouts, its almost the same as using money to buy the best gear and other games have real money auction houses that does just that and it is considered p2w. You are paying to obtain an advantage over other players.
this is the best example i bought a 50$ gear set that gives me 2x the stats of any other gear set in game and the only way to get this is to pay for it. = p2w
Much Faster (paying money to get ahead of other players) is P2W. Buying equipment that is not available to everyone else is also P2W. Both are forms of P2W. You just choose not to accept that.mhmm, soooo where does it come in that i have to pay that to get what you have? that's the whole point.
much faster, is not unable to get without paying which is what p2w is. how hard is it to understand.
this is the best example i bought a 50$ gear set that gives me 2x the stats of any other gear set in game and the only way to get this is to pay for it. = p2w
"Except for the fact that we don't have it? There is a >cap<. Meaning that we don't and won't have it until months later while the person who paid for the cap to be unlocked can have it whenever they want."
Except for the fact that we don't have it? There is a >cap<. Meaning that we don't and won't have it until months later while the person who paid for the cap to be unlocked can have it whenever they want.
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