Heres a Link to our easy to understand guides on how to DPS in FFXIV:
http://shinra-ffxiv.guildwork.com/fo...754-job-guides
- KrietoR
Heres a Link to our easy to understand guides on how to DPS in FFXIV:
http://shinra-ffxiv.guildwork.com/fo...754-job-guides
- KrietoR
I guess you should atleast put some credits on your "improvised" guides?
IGN: Yvaine Isaulde
World: Tonberry
Good call on Miasma before Bio II - makes sense - will implement
@ Cons
No, you misunderstand how it work
Most situation (actually all situation) should be Bio 2 -> Miasma not Miasma -> Bio 2, for debuffs time duration wise.
@ KrietoR
First, thank you for your guide but I have thing to against this (about Summoner DPS)
Excuse that Dreadknight need to be slow immediately is make no sense, you have ST to stun it for 6 sec firsthand already.
There no reason to put Miasma up first, You will have Miasma applied to Dreadknight after ST stun anyway.
Just to add to this...Miasma adds disease...not slow. Which is Heavy (movement speed slowing, but not the Slow condition) and a Healing Penalty. Soloing I can see a reason to get it up first (more time to get Titan-Egi in position or to kite) but in a party your tank should have aggro and be holding the mob when you start attacking it (yes, I know there are some times that doesn't happen) so Heavy doesn't really matter here...@ Cons
No, you misunderstand how it work
Most situation (actually all situation) should be Bio 2 -> Miasma not Miasma -> Bio 2, for debuffs time duration wise.
@ KrietoR
First, thank you for your guide but I have thing to against this (about Summoner DPS)
Excuse that Dreadknight need to be slow immediately is make no sense, you have ST to stun it for 6 sec firsthand already.
There no reason to put Miasma up first, You will have Miasma applied to Dreadknight after ST stun anyway.
Only things I can think of that add Slow are Feign (LNC, cross-class BRD and MNK), Haymaker (PGL, cross-class WAR, DRG and BRD) and Lethargy (THM)...if there's another, I can't remember it right now.
Last edited by PArcher; 03-10-2014 at 12:33 PM.
you are correctJust to add to this...Miasma adds disease...not slow. Which is Heavy (movement speed slowing, but not the Slow condition) and a Healing Penalty. Soloing I can see a reason to get it up first (more time to get Titan-Egi in position or to kite) but in a party your tank should have aggro and be holding the mob when you start attacking it (yes, I know there are some times that doesn't happen) so Heavy doesn't really matter here...
Only things I can think of that add Slow are Feign (LNC, cross-class BRD and MNK), Haymaker (PGL, cross-class WAR, DRG and BRD) and Lethargy (THM)...if there's another, I can't remember it right now.
But there is shadow flare 5% slow aoe effect too
well it is a sustained slow which always applies on monsters inside Shadow Flare. The effect "potency" of this slow is 5%. That means a slow from a Dragoon is better but it has diminishing returns, Shadowflare still applies this 5% slow regardless.
To the guide itself, it's a quick and dirty guide indeed, good for a quick rundown. In the end, it's just battle experience that makes you better over the time, to find your own personal and optimal playing style.
I forgot :\ I'm guessing because it doesn't have diminishing returns like most other effects like it, and its always on (and honestly never seems to really do anything...5% off 2.5 seconds really isn't a lot...it doesn't slow oGDC things after all, and that's where the 5% would be really useful on enemies)
Last edited by PArcher; 03-13-2014 at 12:41 AM.
You bard BiS gearset is way, WAY over acc'ed.
Good effort though.
EDIT: Also, curious to see your testing that proves the stat weights you have for Bard as well. Any links?
Last edited by LenTsani; 03-10-2014 at 12:00 PM.
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