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  1. #1
    Player
    Libby9's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    73
    Character
    Silke Silke
    World
    Gilgamesh
    Main Class
    Pugilist Lv 73

    Crystal Tower Hard Mode please

    So, waiting 6-7 months inbetween coils for endgame is incredibly disappointing. Adding a Hard Mode Crystal Tower during the release of the normal mode would satisfy a lot of the endgamers cravings for more content, while keeping the game extremely casual for those that like that as well.

    Yoshi already stated they had taken several mechanics out of the original CT to dumb it down for the duty finder. Leaving these mechanics in, and giving the enemies some buffs doesn't seem like it would be that much more work to make the game a million times better and increase its longevity.

    Almost every large FC was looking forward to challenging 24man content. We've all come to understand that the super causal market is where the $$$ is at, but please don't forget about your loyal fanbase that enjoys challenging endgame content!
    (20)

  2. #2
    Player
    Athol's Avatar
    Join Date
    Jan 2014
    Posts
    22
    Character
    Athol Broze
    World
    Gilgamesh
    Main Class
    Arcanist Lv 24
    Totally agree! I would like it to be much harder and for the butthurt to be epic when mistakes are made. It's way to faceroll at the current level.
    (0)

  3. #3
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,788
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    the mechanics that was changed was the whole dungeon was atomos you always had to be on a button for the other players.
    (0)

  4. #4
    Player
    Namasu's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Namasu Agepoyo
    World
    Adamantoise
    Main Class
    Gladiator Lv 51
    They already said that they have no plan of increasing the difficulty of CT beyond the current level (which is actually an ultra-nerfed version of their first version of CT that was never released). So you can imply that there will be no chance for a hard mode and that CT will not cater to those seeking a challenge.

    As a fellow player who wish this game to succeed, I plea you to complain in one of the bigger thread regarding lack of challenging contents.
    (1)

  5. #5
    Player
    Libby9's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    73
    Character
    Silke Silke
    World
    Gilgamesh
    Main Class
    Pugilist Lv 73
    Quote Originally Posted by Athol View Post
    Totally agree! I would like it to be much harder and for the butthurt to be epic when mistakes are made. It's way to faceroll at the current level.
    Obviously, the Hard Mode version would be left out of the Duty Finder
    (0)
    Last edited by Libby9; 03-09-2014 at 12:19 PM.

  6. #6
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Quote Originally Posted by Libby9 View Post
    So, waiting 6-7 months inbetween coils for endgame is incredibly disappointing. Adding a Hard Mode Crystal Tower during the release of the normal mode would satisfy a lot of the endgamers cravings for more content, while keeping the game extremely casual for those that like that as well.

    Yoshi already stated they had taken several mechanics out of the original CT to dumb it down for the duty finder. Leaving these mechanics in, and giving the enemies some buffs doesn't seem like it would be that much more work to make the game a million times better and increase its longevity.

    Almost every large FC was looking forward to challenging 24man content. We've all come to understand that the super causal market is where the $$$ is at, but please don't forget about your loyal fanbase that enjoys challenging endgame content!
    There is no Crystal Tower yet; the only thing we have is The Labyrinth of the Ancients.
    (13)

  7. #7
    Player Ed_N_Ants's Avatar
    Join Date
    Aug 2013
    Location
    Leviathan
    Posts
    395
    Character
    Saika Rose
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Crystal is so easy and long I don't even run it anymore... Not to mention the final boss is a joke... At least you can wipe on behemoth...!!!
    (0)

  8. #8
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Ed_N_Ants View Post
    Crystal is so easy and long I don't even run it anymore... Not to mention the final boss is a joke... At least you can wipe on behemoth...!!!
    I consider the first set of trash mobs to be the most challenging part of the whole Labyrinth.
    (0)

  9. #9
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Correct me if I am wrong, but wasn't it supposed to alternate between Coil and CT, with it getting harder each patch? I mean, obviously things got a little messed up with LotA releasing after Coil, but still.
    (1)

  10. #10
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Crystal Tower still hasn't even released. What we have is still just the maze protecting it.
    (2)

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