SE is nerfing turns 1-5 via echo/reset removal; while the three new dungeons being added are I-level 55. Players will be able to spam T1 and T2 with ease (earn up to 6 pieces of allagan gear), plow through easier versions of T4 and T5 and make the three new dungeons completely irrelevant / inferior difficulty.

Legitimate Question: If the only progression after T5 are 4 mini dungeons (turns 6-9), why is SE in such a hurry to get everyone there? These 4 mini dungeons are to be the hardest content for 6 months (until the next coil). How bout we wait till there's more content before catapulting the entire community past turn 5?