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  1. #1
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    I think we should make a compilation of all the invisible walls that are in the way.

    Maybe that'll help devs to wake up and get rid of them.

    Seriously, these invisible walls are a plague in the game. I've been saying it since the beginning, but it keeps falling in deaf ears. <sigh>
    (4)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  2. #2
    Player
    Sunah's Avatar
    Join Date
    Nov 2013
    Posts
    138
    Character
    Sunah Yhisa
    World
    Siren
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nakiamiie View Post
    I think we should make a compilation of all the invisible walls that are in the way.

    Maybe that'll help devs to wake up and get rid of them.

    Seriously, these invisible walls are a plague in the game. I've been saying it since the beginning, but it keeps falling in deaf ears. <sigh>
    I doubt anyone would just run around and do that. I wish I could but work gets in the way with everything! Hence why I want to jump off said cliffs haha.
    (1)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nakiamiie View Post
    I think we should make a compilation of all the invisible walls that are in the way.
    You'll be hard pressed to find any Invisible Walls that prevents you from playing the game normally.

    Quote Originally Posted by Karnyboy View Post
    It really removes the sense of danger
    What removed the sense of danger was them taking depth out of monsters and making them actually a challenge if you wander too far off the beaten path.
    (0)