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  1. #1
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Musashidon View Post
    i don't wanna see the ones ff11 ruined like drk and rdm.
    Nah FFXI made them extremely fun to play, more fun than any current job in FFXI I might say. Dark had cool weapon skills and job traits such as Guillotine, Cross Reaper, Soul Eater, Blood weapon, etc. Add in thief subjob for sneak attack/trick attack. Sooooo fun! Also RDM Chainspell, En-spells, magic burst, stuns, tractor, etc. So versatile!
    (4)

  2. #2
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Doo View Post
    Also RDM Chainspell, En-spells, magic burst, stuns, tractor, etc. So versatile!
    You aren't going to find many supporters of FFXI's abominable rendition of a Red Mage. As much as I hate most of FFXI, RDM stands out in the pack as a fantastic design failure from every perspective. The only places it ever found use were unintended.
    (2)

  3. #3
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gamemako View Post
    You aren't going to find many supporters of FFXI's abominable rendition of a Red Mage. As much as I hate most of FFXI, RDM stands out in the pack as a fantastic design failure from every perspective. The only places it ever found use were unintended.
    lol cuz players just wanted it to be just another dd class (Not suprising) when FFXI made it support. Most rdms that I knew that played the job loved it.
    (3)

  4. #4
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Doo View Post
    lol cuz players just wanted it to be just another dd class (Not suprising) when FFXI made it support. Most rdms that I knew that played the job loved it.
    Lol people loved it because it could also solo some very nasty stuff, in party setups it was a broken record on "refresh" casting, my girlfriend simply stopped partying the job completely and soloed bosses or duod it with me.^^
    (0)

  5. #5
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lamentations View Post
    Lol people loved it because it could also solo some very nasty stuff, in party setups it was a broken record on "refresh" casting, my girlfriend simply stopped partying the job completely and soloed bosses or duod it with me.^^
    You're just simplifying it. Slow/para/dia/bio/magic burst/heal/sleep/refresh/gravity/convert/chainspell/etc. Way more to do than most roles in FFXIV. Of course this is all Pre Abyssea don't know what happened after. Like I've said there's a reason why most mmos are just mainly everyone playing DDs because to them support is boring.

    Quote Originally Posted by Duelle View Post
    Fixed.
    lol magic fencer.
    (2)
    Last edited by Doo; 03-09-2014 at 06:40 PM.

  6. #6
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Doo View Post
    You're just simplifying it. Slow/para/dia/bio/magic burst/heal/sleep/refresh/gravity/convert/chainspell/etc. Way more to do than most roles in FFXIV. Of course this is all Pre Abyssea don't know what happened after. Like I've said there's a reason why most mmos are just mainly everyone playing DDs because to them support is boring.
    Oh I agree completely, and the previous comment as to rdm being unintended failure in xi pretty much describes jobs in xi in general.

    One need look no further than Dynagrind linkshells for many relic gears that were utterly useless to players who built gear sets and played jobs completely outside the nature of SE's original plan for them.

    Ninja, thief and the haste craze.
    (4)

  7. #7
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lamentations View Post
    Oh I agree completely, and the previous comment as to rdm being unintended failure in xi pretty much describes jobs in xi in general.
    Unintended? Some, fun? Definitely. Was Nin tanking fun? yup. More than PLD in FFXIV? By a mile. It's not a bad thing to be unintended. I think some players made Nin/blm work that was awesome.
    (3)

  8. #8
    Player
    Kako0404's Avatar
    Join Date
    Sep 2013
    Posts
    91
    Character
    Kakoo Onionhead
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lamentations View Post
    Lol people loved it because it could also solo some very nasty stuff, in party setups it was a broken record on "refresh" casting, my girlfriend simply stopped partying the job completely and soloed bosses or duod it with me.^^
    Was that other guy kidding? RDM was the only other class other than BST that solo Tough Mobs. RDM was one of the most OP classes and balance designed in FFXI. If it became a all out DPS then it would become a DRG (support healer lol) T_T.
    (0)

  9. #9
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gamemako View Post
    You aren't going to find many supporters of FFXI's abominable rendition of a Red Mage. As much as I hate most of FFXI, RDM stands out in the pack as a fantastic design failure from every perspective. The only places it ever found use were unintended.
    RDM will ALWAYS be very polarizing to people. Some like the support stuff (buffs enfeebs)
    some like the back up curing abilities, some like that it can do so much, some like the idea
    of melee and magic.

    No matter what they do, people will be unhappy because of how many different things rdm
    can and has done in the past. not to mention personal opinions and attachment to ideas.
    (2)

  10. #10
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Gamemako View Post
    You aren't going to find many supporters of FFXI's abominable rendition of a Red Mage. As much as I hate most of FFXI, RDM stands out in the pack as a fantastic design failure from every perspective. The only places it ever found use were unintended.
    This might explain then I suppose why no party went afield without one prior to the Wings of the goddess expansion, and why everyone hated depending on them only to be told they were also out soloing mobs that wiped entire balanced parties.

    I played xi for almost 9 years.
    (2)