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  1. #25
    Player
    Capita's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    318
    Character
    Souma Kisa
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dacen View Post
    About time there's less whining and more thinking with your heads. You're all so selfish, put yourself in the developer point of view.

    If you were a dev, and were implementing an auto attack for archer, would you even consider for a second the possibility that having a ranged auto attack with infinite arrows, lower dmg, etc. would take away from the class rather than give to it? You'd just engage, pop a bunch of infinite AA shots before you stack your buffs and blast a high damage TP skill...wouldn't that be boring? Oh and let's not even think about initiating TP skills in between all that ranged AA madness, don't you think that would skew the damage in your favour a little TOO much? Then other DDs would have to be re-balanced again.
    I take it you've never played a game where Archers had ranged AA?

    It adds some great versatility and strategy, knowing when the right time was to AA and when not to. Good Archers knew how to control their AA so they wouldn't break CC, or so they wouldn't use up a buff.

    Infinite arrows isn't something I'd like. I like the idea of having to pay for damage, but having more versatile damage as a tradeoff. I don't see how a ranged AA would take away from the class at all.

    So to answer your question: If I were a Dev, I'd add a ranged AA and modify abilities to work in conjunction with it instead of against it. And force melee if a mob gets close, which would then force skillful play from the player since they'd have to learn how to keep a mob within shooting range. I'd also make it so you can't shoot while moving, so you'd have to learn how to move efficiently if you're fighting a mobile fight to maximize your damage.

    The way the Devs implemented AA in this game is just them being too lazy to implement something that's more exciting and rewarding if done properly.

    No offense, but you should play other games before you make posts like these knocking ranged AA.
    (0)
    Last edited by Capita; 07-23-2011 at 05:08 AM.
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