This is how I feel about your post
http://www.youtube.com/watch?v=7_KIzbktgJk
This is how I feel about your postWell, now ARCs will play like this:
a) Get into close range and AA.
b) Load multishot, which now will also have timer, during AA.
c) Move out of melee range, foeseeker, buff, light shot, barrage, bloodletter/shreker + shadowbind.
d) move into melee range again and repeat.
This will make it much better for tanking purposes IMO. ARC will have an enmity spike but in a planned instant instead of during all fight. And its not like doing 2 steps forth and back during fight would be that bad.
I liked the change. Its not like they're nerfing the class...they are just offering a new option of how to play it. If the player prefer he can just stick with the very same way he plays right now since ARC actually has 3 basic attacks so you can just alternate light > heavy > close to keep the DPS going.
http://www.youtube.com/watch?v=7_KIzbktgJk
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