Quote Originally Posted by Arya View Post
Seriously? You want to make a class specifically designed to fight at RANGE run up to a mob to hit with auto-attack? Doesn't this defy the entire point of giving a ranged class auto-attack? I was expecting some kind of low-dmg infinite arrow shot to be implemented, but this is similar to FFXI.

You'll either end up standing constantly close to the mob - in which case you'll likely keep getting caught in all those AoE's you normally miss when you're standing at range - or, you'll remain at range and be at a continuous disadvantage (as you'll be wasting your auto-attacks) when compared to the other DoW who will actually be able to make use of their auto-attacks.

I'm sorry Yoshi-P and Devs - I'm disappointed in this. I'd been looking forward to the new changes to ARC but this has definitely made me stumble and think again.....

im pretty sure being up close with archer is actually going to be way less damage than being far away, its just a free damage system for rangers. better than throwing rocks eh?

how does one make use of AA anyway. it just happens, you have no control and you gain no benefit other than not having to press a button as much.