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  1. #1
    Player
    Avatar de Arya
    Inscrit
    mars 2011
    Lieu
    Limsa Lominsa
    Messages
    82
    Character
    Arya Nyx
    World
    Excalibur
    Main Class
    Cuisinier Lv 50

    Archer - Auto Attack

    Auto-attack will be implemented for Disciples of War and Magic only, and will take the form of a melee attack for all applicable classes. For instance, archers will strike with their bare fists, while conjurers and thaumaturges will deliver a blow with their equipped weapon.
    Seriously? You want to make a class specifically designed to fight at RANGE run up to a mob to hit with auto-attack? Doesn't this defy the entire point of giving a ranged class auto-attack? I was expecting some kind of low-dmg infinite arrow shot to be implemented, but this is similar to FFXI.

    You'll either end up standing constantly close to the mob - in which case you'll likely keep getting caught in all those AoE's you normally miss when you're standing at range - or, you'll remain at range and be at a continuous disadvantage (as you'll be wasting your auto-attacks) when compared to the other DoW who will actually be able to make use of their auto-attacks.

    I'm sorry Yoshi-P and Devs - I'm disappointed in this. I'd been looking forward to the new changes to ARC but this has definitely made me stumble and think again.....
    (16)

  2. #2
    Player
    Avatar de Shyd
    Inscrit
    mars 2011
    Messages
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcaniste Lv 60
    Citation Envoyé par Arya Voir le message
    I'm sorry Yoshi-P and Devs - I'm disappointed in this. I'd been looking forward to the new changes to ARC but this has definitely made me stumble and think again.....

    Me too >.<;; Sadly do not think my archer will be as "Archer" as it should/could be.
    (1)

    Vicious Linkshell
    www.viciouslinkshell.com

  3. #3
    Player
    Avatar de Rentahamster
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    mars 2011
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    Lindblum MRD50/THM50/LNC50
    Messages
    2 823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiateur Lv 50
    Citation Envoyé par Arya Voir le message
    (as you'll be wasting your auto-attacks)
    You still have Light Shot, you're not wasting anything.

    Archer gameplay relies on careful use of multishot, which would get messed up if it had to comply with auto attack.
    (6)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  4. #4
    Player
    Avatar de Physic
    Inscrit
    avril 2011
    Messages
    2 616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Moine Lv 70
    Citation Envoyé par Arya Voir le message
    Seriously? You want to make a class specifically designed to fight at RANGE run up to a mob to hit with auto-attack? Doesn't this defy the entire point of giving a ranged class auto-attack? I was expecting some kind of low-dmg infinite arrow shot to be implemented, but this is similar to FFXI.

    You'll either end up standing constantly close to the mob - in which case you'll likely keep getting caught in all those AoE's you normally miss when you're standing at range - or, you'll remain at range and be at a continuous disadvantage (as you'll be wasting your auto-attacks) when compared to the other DoW who will actually be able to make use of their auto-attacks.

    I'm sorry Yoshi-P and Devs - I'm disappointed in this. I'd been looking forward to the new changes to ARC but this has definitely made me stumble and think again.....

    im pretty sure being up close with archer is actually going to be way less damage than being far away, its just a free damage system for rangers. better than throwing rocks eh?

    how does one make use of AA anyway. it just happens, you have no control and you gain no benefit other than not having to press a button as much.
    (3)

  5. #5
    Player
    Avatar de Reinheart
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    mars 2011
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    Subligania
    Messages
    5 831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Guerrier Lv 86
    You're not worth my arrow!

    ( `´)_。 Ataaaaaa~~~!Hokuto Hyakuretsu Ken ( -_-)=○Ata☆=○Ata☆=○Ataaー☆)°o°)Ohh!

    (From Fist of the North Star)
    (3)

  6. #6
    Player
    Avatar de Yoohre_WildRiver
    Inscrit
    avril 2011
    Messages
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Cuisinier Lv 70
    they make this so we have an auto attack but archers are not supposed to auto attack at range , since we pay for arrows we are supposed to plan when to shoot them. if we had a range auto attack, there would be a lot of QQ cause of fast arrow depletion and ppl would be asking for unlimited arrows.
    (1)

  7. #7
    Player
    Avatar de Cendres
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    mars 2011
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    Gridania
    Messages
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    They should just make the auto range attack NOT use any arrows and not give out as much damage as attacks that do??!!
    (1)

  8. #8
    Player
    Avatar de Viridiana
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    mars 2011
    Messages
    3 481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Citation Envoyé par Cendres Voir le message
    They should just make the auto range attack NOT use any arrows and not give out as much damage as attacks that do??!!
    Auto stone throw?
    (4)

  9. #9
    Player
    Avatar de Aramyth
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    mars 2011
    Lieu
    Gridania
    Messages
    239
    Character
    Ara Myth
    World
    Sargatanas
    Main Class
    Élémentaliste Lv 80
    I wish they implemented it differently as well. It should be an auto attack with the archer's bow. It seems silly that it's a melee attack, especially when we don't even get a melee weapon.

    I've played other MMO's where the ranged classes get auto attack with their bow (free ammo for it too).
    (0)

  10. #10
    Player
    Avatar de Arya
    Inscrit
    mars 2011
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    Limsa Lominsa
    Messages
    82
    Character
    Arya Nyx
    World
    Excalibur
    Main Class
    Cuisinier Lv 50
    ***

    Citation Envoyé par Rentahamster Voir le message
    You still have Light Shot, you're not wasting anything.

    Archer gameplay relies on careful use of multishot, which would get messed up if it had to comply with auto attack.
    Citation Envoyé par Physic Voir le message
    im pretty sure being up close with archer is actually going to be way less damage than being far away, its just a free damage system for rangers. better than throwing rocks eh?

    how does one make use of AA anyway. it just happens, you have no control and you gain no benefit other than not having to press a button as much.
    @Rentahamster

    True, Light Shot will still exist, but remember it's now going on a timer, so it will not be able to be used that frequently as a "ranged" alternative to auto-attack unless SE make the dmg low enough and the reuse timer short enough (ie: a few seconds) to make it an optional alternative to the bare fist attack. However (and I really hope I'm mistaken about this, though SE haven not got a good track record of proving us wrong), I don't think SE will have thought of this, and Light Shot will probably have a longer reuse timer than needed, making it not very viable.

    If ARC aren't using their auto-attack, and the melee's are, that is still continuous low level dmg that will be done "for free" on top of their skills, and in a long fight, that might make a difference. As to how much of a difference.....well, that all comes down to how SE balance the classes in terms of skill dmg and re-use timer adjustments. It might work out ok in comparision, or (at the other end of the spectrum) we may have just been kneecapped as a class.

    Regarding Multishot, I don't want us ARC's to start thinking that "Multishot" is the be all and end all. It's a nice buff, but we have (and hopefully will continue to have) a number of other skills that are good. Besides, it also remains to be seen how SE modify Multishot.....we might not be so thrilled with this as well.

    @Physic

    Well, yes. It'll be a similar system to what they had planned for RNG in FFXI - ie: distance to mob altered accuracy/damage. If they do it by common sense (and for once I'm hoping they don't), standing point blank with a bow and arrow might give you good accuracy, but your dmg will likely be poor. If we want to make ourselves more "cost-effective" per arrow, we will want to be standing further back.

    I have a feeling that the auto-attack may as well have been replaced with rock throwing, because SE could easily have made it do the same dmg, but at a distance. And as I just mentioned above, auto-attack is made use of by having something (even if small) to automatically hit the mob and do some (even if small) dmg while you might be waiting for a particular re-use timer to cool down. Else, we might be standing around a lot in-between skills, which to me just seems like a waste of us being there in the first place.

    ***
    As a thought, why couldn't they have made a boomerang the auto-attack? It comes back, doesn't require ammo replenishment, could be made to scale with your rank (ie: you buy a more powerful boomerang - because I'm fairly sure melee auto-attack dmg would have been made to be based on rank/weapon equipped), and doesn't look as lame as a rock throw.

    Definitely, if they had made auto-attack rely on arrows that we have to purchase/craft, ARC would have potentially shut down overnight except for the rich players. Some might argue that "if you can't afford it, don't play it", but I don't agree. I love ARC (hell, I played RNG main for 3 years in FFXI before I quit), it's my main and will continue to be for as long as I play FFXIV, but a lot of the gil I earn from leves...etc.. goes into levelling my CUL and ALC. I can afford (especially with kind assistance from LS members) to obtain arrows for general use, but if I start having to **** them away with an auto-attack that won't give me decent dmg for its use because it's an auto-attack, I may have to temporarily concentrate on my crafts until they're capped, so I can then funnel extra funds into arrows, in order to account for wastage.
    (0)

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