You can now do all the Guildhests once per week for ~40k gil.
You can now do all the Guildhests once per week for ~40k gil.
The Challenge Log rewards aren't a ton of money but since a lot of it is for things you'd probably be doing anyway it's worth keeping an eye on to see how you're filling it out.
The new "Expert" dungeons also drop considerably more gil than their predecessors by the way.
Especially when you roulette them.
I don't think I am exaggerating when I say I fetch close to ~9k gil from a single run as a DPS when I roulette an Amdapor or Brayflox.
On top of that they add another 4500 if you roll as tank.
(Haven't checked if the older dungeons have gotten a boost since I still have to finish Pharos one of these days, had a ton of bad luck with people bailing the second they rolled it pre-update.)
Felis catus
i tend to keep a short list of things that tend to do better than others, and then check that list, then gather or make ONE of those things in bulk and then sell in portions.
I personally think there's a 'sweet spot' amount of gil people both have on hand and are willing to pay, but I'm not sure what it is, but im guessing its 2-10k. Seems to me a broke character can earn only so much gil reliably and those are the customers I want, because they can reliably crank out a few grand here and there and buy my reasonably priced stuff.
To say there is one particular item you can always sell to make X amount of gil is foolishness. Prices fluctuate by orders of magnitude and vary from server to server. Sell what sells, skip magic wonder do it alls. They don't exist. Even shards vary from week to week and element to element. Is it 14 gil or 145 gil? Who cares! Sell something that costs more, when it goes down, sell something more valuable.
Nothing is quite so boring as nothing.
Multi task better; (do a leve to bind gear)
Make yourself a set of ilv55 Bsm or Arm quicksynth (nq) a couple hundred(?) cobalt ingots to 100% spiritbond. Use the ingots for the arm leve in st coinach's. Convert the gear to materia. Use the cobalt ore and ice shards to make more ingots to turn in and spiritbond more gear, sell the earth shards, make mossyhorn scale gear from the horns, vendor the tattered chest piece. Repeat until out of leves.
If I have 99 leves, and make HQ gear to convert and meld it with some crappy materia, so it binds faster and convert it as soon as it hits 100% and make more to bind, I'm confident I can make 1M doing this (400k bare minimum). If you afk the QS the only time consuming part is running the short distance back and forth to turn in the leve.
Know what people need, or are going to need: (materials for new crafting stuff) Volcanic Rock Salt is needed for Spirit of Salts for Alc master MH and head. I sold HQ Rock salts for 5k each last night, NQ were a few hundred. You can get 6HQ 100% of the time once every 24hrs game time. This is differnet than what people want - such as seeds - which fell in price exponentially in a very short peroipd of time.
Sell crafting materials purchased with Myth tomes. 150 tomes for tawny latex, which is currently selling for >50k on my server.
Last edited by Simaril; 04-08-2014 at 11:34 PM.
There's a good steady market for HQ low-level gear (Bronze Hatchets, Copper Rings, Cotton Shepherds' Tunics and the like.) These are dead easy to make from NQ materials once you have leveled up your crafters. You may only sell them for 1500 or 2000 each, but you can sell several per day, and it adds up. Check the sales history on the market boards, and see what's selling reliably.
Consumables almost always move.
With a little practice and foresight, you can predict which ones are set to spike, and which ones are set to fall.
Once you do that, you can also make the predictions on related crafting materials used for them.
I haven't really farmed anything myself for a while, other than a little spirit binding myself, and I'm also getting gil I have no real use for at a fair amount :P
I just made about a million over the last two dayspretty easy if you know what to do. I went in with stacks and undercut in 1-2 Gil increments with multiple stacks. Predictably I was undercut, which I wanted. Now the price dropped 8 Gil for me and one or two for the undercutters. I dropped the price again, 500 stacks 3-4 a time, 1-2 Gil increments. Under cut again. Now it's risky, I'm undercutting to a point very close to my buy price so I switch to 1-200 stacks, 5 at a time. Undercut again. This time I wait then buy them out. Got about 15000 items 40 Gil less than I'll sell them for. Boom boom boom. Oh and I rerose the market just by buying
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I see this thread was created in March by someone from my server. I've always made loads of gil via crafting and gathering, including the 2.1 days. You just need to know your market. Bam, contact me in game and I'll give you some great tips about our servers tendencies.
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