a 6 month sub for this game is typically how much it costs me to go out one night, always amusing that other people need to justify the cost.
a 6 month sub for this game is typically how much it costs me to go out one night, always amusing that other people need to justify the cost.
6 months of sub for me is equal to many things but as far as entertainment 4-5 rpg's or roughly 250hrs or more of gameplay via sales of used games or steam sales or bargain bin hunting or the age old books which 12 of them are typically about 150hrs. hard to compair that to 2hrs a month or 12hrs of gameplay total after the initial 15hrs or so to get to end game so let's be kind and say 30hrs. (note leveling times are based on pre fate nerf where you would get 2-4 levels an hour during the more Grindy areas due to quest gaps)
Last edited by Yurimi; 03-11-2014 at 01:42 AM.
If that's how you interpret what I wrote, then probably.
I was just pointing out we have way more content in ARR after 7 months than FFXI had in the same time. So your comparison is unfair.
Sounds like speculation, because i haven't heard about them releasing player housing in 2.2.
On the topic of the OP, quit if you want, i don't care, and i seriously doubt many do care. If you have to ask other people for reasons why to play, rather than knowing for yourself, then you probably shouldn't be playing.
Being displeased with the direction of a game's development is not the same thing as hating everything about a game.
Went out to Applebees. Everyone gets the 2 for 25$. We all get drinks. Total is $66 and someone wanted me to leave a $9 tip after I bet him $5 he wouldn't steal one of their glasses. Fuck my life, I'm never paying to eat at applebees again lol
But man, sometimes that's just 15$ you could have used to do something else more fun. I subbed back to wow to help my friend get his CMs after I got mine and he is just working too much to get them done. 120$ for entertainment every month is like shit all to me, but plenty of other things I could have bought with $15 that are more valuable than just barely logging into a game.
Props to OP for playing the beejezus out of the game and not get burned as fast as I did. I have planned to take a break for at least half a year, since I already reached a point where the content seems trivial and arbitrary at best. I haven't even done coil and I feel like I don't need to since Coil gear is just a tiny upgrade to Myth gear to help folks clear the next turns easier. The way end game is set up feels uneventful and a chore, I am just burned out of the lame raiding before Coil.
I know Coil is supposed to be more fun but the fact that I am forced ( technically) to play DF before the real raiding begins. I have lost sight of the days when raiding was something to look forward to, SE you are doing it wrong!
And 5 months after all this the game was released in America. By the time we finally got to play the game, all of this had already happened.So you joined FFXI after the second expansion pack. Let's have a look at the first year of FFXI.
- May 16, 2002: PS2 version released.
- Aug 8, 2002: Rank 5 Missions (including the Shadow Lord fight) were implemented, but with the level cap at 50, no one had beaten it.
- Sep 12, 2002: The level cap is raised to 55. High Level Notorious Monsters, such as Behemoth, are added to their respective areas.
- Nov 7, 2002: PC ver. released.
- Nov 26, 2002: Level cap raised to 60.
- Apr 15, 2003: Rise of Zilart preparation update. The level cap now became 65.
- Apr 17, 2003: Rise of the Zilart goes on sale.
- May 16, 2003: Final Fantasy XI Completes 1 Year of Service
I would like to point out while FFXI didnt have dynamis and stuff at launch but it did have a lot of other stuff NM's were in the game you had garrisons and delivery quests, you had stuff like bloodtear and steelfleece (the then equivalent to HNM) there was no bold claim that the game STARTS at 50, getting to 50 was part of the adventure. I played during the original Japanese beta and from the japanese retail on and I dont remember running out of content to do even after the first year of service (still have the crackler firework for that 1 year anniversery).
wonder what we will get for 1 year anniversary... im thinking a pointy hat on it with the letters D a N and an E probably a U and C too... or maybe just K C S E U RI would like to point out while FFXI didnt have dynamis and stuff at launch but it did have a lot of other stuff NM's were in the game you had garrisons and delivery quests, you had stuff like bloodtear and steelfleece (the then equivalent to HNM) there was no bold claim that the game STARTS at 50, getting to 50 was part of the adventure. I played during the original Japanese beta and from the japanese retail on and I dont remember running out of content to do even after the first year of service (still have the crackler firework for that 1 year anniversery).
you can thelp but trip and fall into some form of progression here its just to easyProps to OP for playing the beejezus out of the game and not get burned as fast as I did. I have planned to take a break for at least half a year, since I already reached a point where the content seems trivial and arbitrary at best. I haven't even done coil and I feel like I don't need to since Coil gear is just a tiny upgrade to Myth gear to help folks clear the next turns easier. The way end game is set up feels uneventful and a chore, I am just burned out of the lame raiding before Coil.
I know Coil is supposed to be more fun but the fact that I am forced ( technically) to play DF before the real raiding begins. I have lost sight of the days when raiding was something to look forward to, SE you are doing it wrong!
WELL SAID... WELLL ****ING SAID!OP if this was a Final Fantasy game, it would have a respectful community like XI did, sadly this is a generic fantasy, it is designed to take in all types of players, even the trash no one wants around because they pay.
All this game is doing is introducing FF fans with other MMO rejects with bad attitude and eventually making FF fans into D-bags.
Maybe by patch 3.0 this will be more than a “12hrs a month total, Playable on Monday only - $15/mo” game. NO F2P PLZ!!!...
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