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  1. #11
    Player
    jars's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Juni Esura
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Delsai View Post
    Time trials have a positive and a negative.

    Positive: Better rewards, possibility of mounts.

    Negative: Newer players would be singled out for not going fast enough. Everyone would expect a speedy completion.
    I think this would reduce the effects of #2 actually, provided there is a separate queue
    (0)

  2. #12
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Everything fun promotes elitism.
    (0)

  3. #13
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Time trials existed in 1.0, but there were two parts of the trial. If you defeated the dungeon within a reasonable amount of time, you were given an achievement and an extra chest for completing it within a certain amount of time. That extra chest contained the gear everyone was after, though I forget exactly WHICH darklight pieces could be obtained from there. Then there was an EVEN FASTER time trial for the relic quest. If all of the people in your group didn't play perfectly (and didn't have MULTIPLE jobs to push through a dungeon at the fastest speed possible), you wouldn't make the time trial. You needed to complete each of the required two dungeons THREE times to get the items to continue your relic quest. Legacy players who got the achievement for opening all five chests in each dungeon still have that achievement -- and it can't be obtained again.

    Buuuuuut... 1.0 had a few drastic differences.

    First, they were placing arbitrary limitation on content to slow down progression. They were already working on 2.0 and didn't want 1.0 players to complete relic quests too fast (that's why the hamlet requirement existed). Second, they allowed people to switch jobs in dungeons... So, in AV for example, people would go BLM for the first boss and MNK for the second boss (most effective jobs at the time). In 2.0, they took away this possibility, because they want the game to be more friendly toward casuals who only want to gear ONE job. I remember the 'having more than one class at 50' requirement was brutal for a lot of people who just didn't have the time to do that. I lucked out because I was the static WHM and solo-healed everything so I didn't need any other jobs.

    Will they introduce time trials in 2.0? Maybe. But, I don't think we'll get any real REWARD from it outside of a shiny achievement, maybe a minion. I think even a mount would be stretching it a bit for the mission statement of this game. Would I like those things? Sure... but I am also trying to be realistic. SE has introduced many measured to counteract the class stacking that occurred in 1.0, such as the LB bar filling slower.
    (0)
    Last edited by Ryuko; 03-09-2014 at 03:29 PM.

  4. #14
    Player
    Provoke's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Narcissus Arcanum
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ryuko View Post
    snip
    Damn 1.0 sounds pretty awesome.
    (0)

  5. #15
    Player
    Delsai's Avatar
    Join Date
    Feb 2014
    Posts
    55
    Character
    Skyran Moon
    World
    Siren
    Main Class
    Archer Lv 61
    Quote Originally Posted by Provoke View Post
    Damn 1.0 sounds pretty awesome.
    1.0 was a financial disaster.
    (0)

  6. #16
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    This maybe won't contribute mich to the discussion, but...

    No.
    (0)

  7. #17
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    I would support daily/weely record time rewards for certain guildhests but never for dungeons.
    (0)

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