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  1. #1
    Player
    muwa's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Lita Nambu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Taika View Post
    It really is silly that the mechanic punishes players for being effective DDs (and requiring us to hold back at certain HP% when the game itself doesn't show us the boss HP%...). Ifrit should just become invulnerable for the duration of nail phases.
    How hard is it for a "skilled player" to look at the HP bar, see it's around 1/3 and slow down a little by not refreshing/extending dots?
    (1)
    Last edited by muwa; 03-08-2014 at 08:43 PM. Reason: grammar

  2. #2
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by muwa View Post
    How hard is it for a "skilled player" to look at the HP bar, see it's around 1/3 and slow down a little by not refreshing/extending dots?
    It's not hard and it has nothing to do with player skill to kill a boss slowly. But it takes away from the enjoyment some players get from challenging themselves to play their class as effectively as possible when the game rewards you for not playing very well (it's the same issue with the limit break system: the game rewards you from dying and taking hits and being slow).

    In Twintania I do find it difficult to estimate if group should hold or push damage between phases 2/3 and 4/5. I don't think that has anything to do with my skill as WHM though.
    (0)

  3. #3
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Taika View Post

    In Twintania I do find it difficult to estimate if group should hold or push damage between phases 2/3 and 4/5. I don't think that has anything to do with my skill as WHM though.
    I fail to see your point.

    It's difficult, thus it requires more skill. Maybe not strictly as WHM, but surely as a player.
    (0)