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  1. #1
    Player
    Beradon's Avatar
    Join Date
    Oct 2013
    Posts
    36
    Character
    Beradon Evers
    World
    Phoenix
    Main Class
    Marauder Lv 60
    I really cant understand SE for making the Ilvl so low for the new HM's/Amdapor, If u make those instances a ilvl 70-75 req it would make waay more sense and it will keep the durability of those instances way longer, Also make those instances drop a special loot, like 10% on a special crafting item or something like that would be awesome.
    (1)

  2. #2
    Player
    krazyrs's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    345
    Character
    Krzy Rs
    World
    Marilith
    Main Class
    Dark Knight Lv 95
    Quote Originally Posted by LordSaviour View Post
    Is anyone else disappointed that the new HM and Amdapor Dungeons are going to be super easy....?

    Why not make them at least iLv70 Min Req. ??

    It is super easy to get any / all your characters to at least this Requirement by now with DR Bonuses .. etc
    pharos was ilv49 and ppl needed it nerfed
    just sayin
    (3)

  3. #3
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by krazyrs View Post
    pharos was ilv49 and ppl needed it nerfed
    just sayin

    While I do think everyone should have access to new content, but it should require some work and progression to be able to enter. You can't just pop in a Game and expect to have the option to be at the End Boss.

    If the actual 'iLv' to beat these new dungeons is 65-70 ... then SE needs to state it as Min Req, not some super low iLv. This will only serve to waste others time when a tank with 4200 HP joins and the group wipes repeatedly. (Has happened to me in Pharos, Tank had the lowest HP of the Group).

    the game has been out for 6 Months and it is Really easy now to collect Philos via DR Dailies. Through natural game progression a new Level 50 character could have a full set of Dark Light with in a week by only playing 1-2 Hours a day. Oh not to mention that Mythos and Coil 1-5 cap is being Removed from what I hear...

    It seems SE hasn't learned from its mistake setting iLv on Pharos and XM battles.
    (1)

  4. #4
    Player
    krazyrs's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    345
    Character
    Krzy Rs
    World
    Marilith
    Main Class
    Dark Knight Lv 95
    because 65-70 is not required
    me and my fc did ps b4 the nerf in af/dl accessories when we were bored just to see

    sure it was harder but we still got all the way thro
    however we do play together all the time, doubtful 4 random df ppl could do it
    (0)

  5. #5
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by krazyrs View Post
    because 65-70 is not required
    me and my fc did ps b4 the nerf in af/dl accessories when we were bored just to see

    sure it was harder but we still got all the way thro
    however we do play together all the time, doubtful 4 random df ppl could do it
    So you were still Ilv60-something for a iLv49 dungeon.
    (0)

  6. #6
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by LordSaviour View Post
    If the actual 'iLv' to beat these new dungeons is 65-70 ... then SE needs to state it as Min Req, not some super low iLv. This will only serve to waste others time when a tank with 4200 HP joins and the group wipes repeatedly. (Has happened to me in Pharos, Tank had the lowest HP of the Group).
    The practical iLvL for an AVERAGE group probably will be closer to i65-70, but as a MINIMUM, a group of competent and skilled players could pull it off w/ i55. What would you say the MINIMUM for coil is? Do you think the AVERAGE pug can do it at that level? Probably not, but a skilled group can. Should all players be forced to go into content at the average requirement?

    I'm gonna laugh when everyone flips out that coil T1 has ~i65 for it's pre-req. First players to beat it were likely close to that.

    Edit: Also, fresh 50's won't be able to queue for i55 without doing a little bit of work. Full AF gives you i51 for those 5 slots. Even if they go get the FC weapon that is only one more slot at i55, so raise that to i52 if rounding is correct. Odds are good that most fresh 50s won't have higher than i55 accessories right of the bat, and it would take at least two at i60 + to get to i55 overall. Even if they do story roulette to finish their story line, that alone is not enough to get them two DL accessories. Granted, they could buy stuff on the MB, but I doubt most fresh 50s are going to do that.

    Quote Originally Posted by LordSaviour View Post
    I'd say the first to clear T1 Coil had Full Darklight with a few Mythos sprinkled in and Relic Weapon(Maybe even Zenith). So more like iLv75. The gear check on Cad is pretty huge tbh. Tanks have to have proper gear to mitigate damage, healers have to as well to recover lost HP and DD have to down the snakes before an inevitable wipe from too may stack.
    Eh, close enough. My point is that it will probably be lower than the playerbase demands/expects (remember Titan HM, before the requirement existed), and then I will laugh.
    (1)
    Last edited by L-D-Omlette; 03-11-2014 at 03:59 AM.

  7. #7
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by L-D-Omlette View Post

    I'm gonna laugh when everyone flips out that coil T1 has ~i65 for it's pre-req. First players to beat it were likely close to that.
    I'd say the first to clear T1 Coil had Full Darklight with a few Mythos sprinkled in and Relic Weapon(Maybe even Zenith). So more like iLv75. The gear check on Cad is pretty huge tbh. Tanks have to have proper gear to mitigate damage, healers have to as well to recover lost HP and DD have to down the snakes before an inevitable wipe from too may stack.
    (0)

  8. #8
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by LordSaviour View Post
    I'd say the first to clear T1 Coil had Full Darklight with a few Mythos sprinkled in and Relic Weapon(Maybe even Zenith). So more like iLv75. The gear check on Cad is pretty huge tbh. Tanks have to have proper gear to mitigate damage, healers have to as well to recover lost HP and DD have to down the snakes before an inevitable wipe from too may stack.
    Would love to hear how they had myth pieces within the first week of launch. >_>
    (0)

  9. #9
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Low ilvl requirement for dungeons does not mean it is going to be easy, Pharos at ilvl49 or the extreme primals at the lowest ilvl through out the whole party would be difficult.

    High ilvl gear on a character does not mean they are good, not knowing mechanics can easily cause a wipe... and some are unable to learn... like the QQ thread that a mnk made awhile ago about getting kicked from T2 because they kept getting cleaved to death by minis/ads. It was their first time doing it the way it is meant to be done, tank swapping.
    (2)

  10. #10
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by LordSaviour View Post
    I'd say the first to clear T1 Coil had Full Darklight with a few Mythos sprinkled in and Relic Weapon(Maybe even Zenith). So more like iLv75. The gear check on Cad is pretty huge tbh. Tanks have to have proper gear to mitigate damage, healers have to as well to recover lost HP and DD have to down the snakes before an inevitable wipe from too may stack.
    When lots of people started clearing it sure. But the first people to clear it did with crappy gear. If you do the fight as intended, feeding the slimes even after the split, then you really don't need any gear at all, as the snakes hit for nothing with no stacks and the determination debuff. I think I was at i64 ish (on WHM) when we got our first Turn 1 kill, and one of our PLDs was still wearing AF body all the way up to our first T4 kill.
    (1)

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