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  1. #1
    Player
    SockPoo's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Ultima Implosion
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60

    What moves does fey covenant block exactly?

    I'm looking for the big moves really, don't have to list everything (although that wouldn't hurt).
    (1)

  2. #2
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I use Fey Covenant before primal astral flows.
    (1)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  3. #3
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Hey,
    Fey Cov raises party's M-Def so this affects moves like Hellfire, Aerial thingy bob, any spells cast by mobs, (spells only not skills). A good way to be sure, is to see what BLMs use their manawards for, Fey Cov will affect the same moves.
    (1)

  4. #4
    Player
    Arya_Drottningu's Avatar
    Join Date
    Nov 2013
    Posts
    13
    Character
    Arya Drottningu
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    I always use it before the primals BIG moves (right after Titan's heart, right before the reckoning on Garuda, right after nails on Ifrit) It also mitigates tumults in titan, which is huge if your team is slow on dps and getting a little too late into the fight.

    In coil: It's not horribly useful in turn 1 afaik.
    Turn 2: it doesn't hurt for the constant AOE damage, although that's certainly not a place where you *need* to use it
    Turn 4: is the same as turn 1, all physical damage to my knowledge.
    Turn 5: It mitigates liquid hell, fireball, death sentence, and aetheric profusion. Of course, the delay on its casting is pretty significant, so you have to be on the ball for it to be effective.

    Edit: I guess I should mention that this is all based on my personal gameplay experience. I haven't thoroughly researched whether it affects each of these moves, so it's possible that I'm not 100% correct, and if anyone sees that I've made a mistake please correct me!
    (1)
    Last edited by Arya_Drottningu; 03-08-2014 at 03:38 AM.

  5. #5
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    Ifrit HM: Use Fey convenant to mitigate damage on Hellfire or on tanks to mitigate breath damage.

    Garuda HM: Use Fey convenant during beginning of sister phase to help party members survive random frictions.

    Titan HM: Use Fey convenant immediately after landslide during P5 to mitigate the long tumults.

    Garuda EX: Use Fey convenant during Tornado sister phase to help party members survive frictions OR use Fey convenant during tornado phase just prior to Aerial Blast after killing sisters to help mitigate damage.

    Titan EX: Use Fey convenant just prior to his party-wide knock back prior to heart phase because one healer will be gaoled and there will be tumults coming shortly after the knock-back. After heart phase, use Fey convenant during add phase to help mitigate AoE damage cause by little Titans so you can focus on keep tanks alive and dodging.

    Ifrit EX: Use Fey convenant during Nail Phase. If you are in the third nail phase, use it later in the phase depending when you are killing the large nail.


    Fey Convenant on its own does not create a hugely noticeable difference. But, if you can stack Fey convenant, with succour, and sacred soil, and sometimes even virus, you can shave off large amounts of AoE damage which will reduce the healing burden of your White Mage.
    (0)