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  1. #31
    Player
    Soraki-Muppe's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Sor-aki Muppe
    World
    Odin
    Main Class
    Warrior Lv 90
    People will start to sell runs earlier, they will also sell more runs. Right now a group can sell 1 run a week, with this change the number of runs sold would skyrocket. Ah what happy times those gilsellers would have.
    While being able to help FC-member completing content they have a problem with, you will end up doing them a disservice. They will not learn their class if they get carried, there will be no reason for them to improve since the boss will go down anyway and they will get their loot without having to do anything.

    Coil drops the best gear in the game, the lockout is there for a reason. SE does not want everyone to have access to the best gear from day 1, week 1 or even month 1. For easy loot you have CT, that is the purpose of CT.
    (0)

  2. #32
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Pinworms View Post
    Uh people are already being carried. People are already "selling" runs. That's going to continue regardless of the lockout, and it is a weak defense as to why the lockout cant be changed. Think outside the box for a moment.
    You don't sell runs until you've cleared them for months with your group already. So no... it's not a weak argument. You're trying to how people are selling runs now in BCoB 6 months after its release to people selling runs in turns 6-9 soon after they release. If there is no player lockout, sales will begin as soon as they are cleared.
    (1)

  3. #33
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by illuminapanic View Post
    So you want a "selfish or impatient" person in a group with you for all content? Last I remembered, a static was a set group of people that you got together and completed an objective with. If somebody was running off and doing stuff on their own, knowing that they would not be able to do it later with you, then that's not really a static in my opinion. That's an unreliable member that should be replaced anyways.

    The way it looks to me is that you are too dependant on your "friends" and fc to run with you and if they happen to run with their other "friends", you got your feelings hurt. You weren't put on a blacklist, you weren't ignored, you weren't sent to a corner with a dunce hat. Just a static was formed with a set of people and it didn't include you for a set of dungeons because of game mechanics.

    Just to put it out there, I'm not against removing player lockouts. I just don't see how, just because you aren't able to run a few dungeons with certain people puts a strain on your friendship while there are still content in the game that you are able to play with them.
    I actually orginize our free company statics - the shot caller if you will. My feelings aren't hurt, that people went to go help,others. It makes it hard for the 7 people left behind to pick up the slack, esp on t5 wher you have to re teach players. We changed our raiding days to strict tue/Thursday t1-5 and t5 thrusday. Sunday is a fun day..you wanna go kill it
    Twin in Sunday that on them since see resets Monday.
    (0)

  4. #34
    Player
    calibrex's Avatar
    Join Date
    Jan 2014
    Posts
    5
    Character
    Lec'ri Dh'ra
    World
    Lich
    Main Class
    Thaumaturge Lv 50
    Its really hard for smallers FC's to have a Player Lockout. I would prefer a Loot-Lockout too over the actual System.

    There are plently FC's out there who want it to be familar within the FC..so they dont want 100+ Players to get 4+ Static Groups (Downside is : The Family Part goes down the Sewer very fast). Many FC's have working Peoples with Shifts. Allone these two Points are speaking for Loot-Lockouts.

    And you cannot say : Then they are dont made to do the HighEnd Stuff. Why not ? because every single Player pays for the Game.
    (1)

  5. #35
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Its just loot geez lol,
    Just go farm the new tomes and stop caring about what other ppl do.
    Statics = a job within a game
    ( u get together on a specific time, beat objectives, reap the rewards, then go back to ur own life again) * logging off for the rest of week, doing other stuff in ff, etc
    Loot lock out prevents loot farming but enables content to become old quickly and easily accessible.
    Player lockout prevents content from quickly becoming old but enables the solidity/ corruption of statics.
    So Pick ur poison and feel free to succumb to it.
    (0)

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