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  1. #261
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Jinko View Post
    Thats true, they are also the highest enmity chasers (it has been nerfed somewhat though) and then cry up when they die from pulling too much aggro.
    This used to be true. It is not anymore. You're a couple patches behind in your knowledge.

  2. #262
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Nuru View Post
    Then wouldn't it be more difficult if Auto shot was implemented? I find it easier the way it is now. I can understand if people wanted Auto Shot, but it would only slow the rate of attack, and that is pretty much all that would change :P
    No it wouldn't be much different, you can only spam so many skills per second and only fire so many auto shots per second.

    In fact from a balancing point of view auto shot is better as it is normal value across all players. (of course this doesn't matter much seeing as SE couldn't balance a paper plate on a table)

    This used to be true. It is not anymore. You're a couple patches behind in your knowledge.
    I was playing with an ARC an hour ago, I was GLD and he would not stop pulling hate, but then I guess it mine and the MRDs fault huh for not being able to keep hate?
    (0)
    Last edited by Jinko; 10-23-2011 at 11:45 PM.

  3. #263
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Jinko View Post
    I was playing with an ARC an hour ago, I was GLD and he would not stop pulling hate, but then I guess it mine and the MRDs fault huh for not being able to keep hate?
    I would imagine so. If you have Intimidate on, Provoke, Taunt, Disorient, Warmonger, Wardrum for Gladiators and most importantly Accomplice one of you should have no trouble holding hate. Hell I remember once for fun I tried to pull hate off a Gladiator on my Marauder, couldn't do it because they kept using Accomplice on me lol.

    Edit: Also the Archer should probably have Out of Sight on at the least, though Chameleon would be good to. Hate management can be a group effort and is often better for it when people do work together to keep it going in the right direction.
    (2)

  4. #264
    Player
    Join Date
    Oct 2011
    Posts
    453
    Quote Originally Posted by Miliant View Post
    Archers should auto-attack with bow & arrow, which is the whole point of being an archer. Furthermore, they should have two auto attacks, one with arrows at a distance and one that switches to dagger at close range.
    Switch to gladiator if you want to use a dagger at close range...

    Giving classes (which are weapon specialists) access to multiple branches of weaponry, some of which are already monopolised by pre-existing classes is just confusing and would make the game even more stupid than it already is by giving archer a harp.
    (0)

  5. #265
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Arcell View Post
    I would imagine so. If you have Intimidate on, Provoke, Taunt, Disorient, Warmonger, Wardrum for Gladiators and most importantly Accomplice one of you should have no trouble holding hate. Hell I remember once for fun I tried to pull hate off a Gladiator on my Marauder, couldn't do it because they kept using Accomplice on me lol.

    Edit: Also the Archer should probably have Out of Sight on at the least, though Chameleon would be good to. Hate management can be a group effort and is often better for it when people do work together to keep it going in the right direction.
    We were level 15-18, I doubt you could put all those abilities on your bar at that level nor would he had bought out of sight.
    (0)

  6. #266
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Jinko View Post
    We were level 15-18, I doubt you could put all those abilities on your bar at that level nor would he had bought out of sight.
    Well that makes things a bit different, at that level though I mean there's nothing you can really do for hate management. Of course Archer's going to grab hate, Gladiator does pretty lousy damage and Marauder doesn't have most of its best AoE abilities yet and as such also does pretty lousy damage, especially against a single target. When damage is the only deciding factor for enmity of course Archer is going to pull hate over Gladiator and Marauder.
    (1)

  7. #267
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I would Hate to lose my basic attack for an Auto attack.
    I'd love the other classes to go back to having the short basic attack like archer and not have AA on any class tbh.
    Or the option to do that anyway lol. AA drives me nuts on most classes other then ARC..

    Sso for me 100% no on less control and Ranged AA on archer.
    (0)

  8. #268
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Wynn View Post
    Once you get multishot and some of the more advanced archer abilities, you will understand better why ranged AA is not a good option for Archer.
    Pretty much this.

    Even generic MMOs don't give their ranged classes an auto-shot depending on mechanics.
    (0)

  9. #269
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    or how about to do a ranged auto attack with the bow? for the playstyle of an archer i think, its sensless that an archer has a melee attack for close combat.

    archer is the only class who feels like that it didnt received the feature of an auto attack.

    Quote Originally Posted by Jennestia View Post
    Pretty much this.

    Even generic MMOs don't give their ranged classes an auto-shot depending on mechanics.

    Eh? In Lineage II the archer had an bow type auto attack... and why not??
    its stupid that the class performs an auto attack without any weapon eh?

    the weapon of an archer is the bow, and he should auto attack with the bow!
    its sensless how it is now.

    its the only class right now which doesnt auto attack with his weapon. silly isnt it?

    Quote Originally Posted by Esk View Post
    I would Hate to lose my basic attack for an Auto attack.
    .
    And why? because you dont hear the "*weep* *weep*" tone every second? or that you dont have to click every second for a silly standard attack?

    And i can only say for the mage classes.. although they received a melee auto attack for their staff weapons they havent lost their basic ranged attack..

    Quote Originally Posted by Wynn View Post
    Once you get multishot and some of the more advanced archer abilities, you will understand better why ranged AA is not a good option for Archer.
    And why? whats the reason? elaborate please.
    (0)
    Last edited by Tonkra; 10-24-2011 at 07:00 AM.

  10. #270
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Tonkra View Post
    And why? whats the reason? elaborate please.
    You get more benefit for stacking up arrows and spiking your damage with multishot, even if attack buffs aren't as potent for multishot now (personally I felt they were ridiculously broken before the patch). Alternatively you can add some spike damage and use Quelling strike to make sure you don't get too much hate in the process.

    A lot of the changes have been made over the last couple of major patches with long-term goals in mind, so when we see class revamps we might get more incentive to time shots/multishots.
    (2)

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