Quote Originally Posted by Galka_Rock View Post
Texture resolution is always optional. It'd just be something to check in the settings.
And as I said, that would require double the work. You can say all you want that the textures can be made high and then lowered in resolution automatically, but not only that takes a lot of time when you have so many textures, but the automatic resolution lowering systems are erratic. The output needs to be modified by humans anyway...or you get textures with the same resolution as now that are even worse than that.

Besides, I've seen games that are so poorly optimized, that their "optional" graphical features, even if turned off, were still draining resources. So yes...Sorry, but I don't think that it's a good idea to actually upgrade MMO games graphics by any significant amount, even with "optional" features, unless it's done on the clients side through taking advantage of new hardware or drivers/frameworks features.