

And as I said, that would require double the work. You can say all you want that the textures can be made high and then lowered in resolution automatically, but not only that takes a lot of time when you have so many textures, but the automatic resolution lowering systems are erratic. The output needs to be modified by humans anyway...or you get textures with the same resolution as now that are even worse than that.
Besides, I've seen games that are so poorly optimized, that their "optional" graphical features, even if turned off, were still draining resources. So yes...Sorry, but I don't think that it's a good idea to actually upgrade MMO games graphics by any significant amount, even with "optional" features, unless it's done on the clients side through taking advantage of new hardware or drivers/frameworks features.

Still doesn't work that way. Having an option for high resolution textures doesn't magically make the game less optimised for everyone else. Also, being an apologist just encourages devs to be lazy..
Besides, I've seen games that are so poorly optimized, that their "optional" graphical features, even if turned off, were still draining resources. So yes...Sorry, but I don't think that it's a good idea to actually upgrade MMO games graphics by any significant amount, even with "optional" features, unless it's done on the clients side through taking advantage of new hardware or drivers/frameworks features.


It's easy to implement and fast.
The only problem is the weight. Hi-res textures could double or even triple the space, and SE would have to send more data if somebody wanted to download the hi-res textures, wich means additional cost.
I would gladly pay for hi-res textures, this game NEEDS it (and better anti-aliasing options).
Twitch: https://www.twitch.tv/chocoferu/
YouTube: http://www.youtube.com/ChocoFeru
Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

That is very true. I'd be happy to pay for it as an additional optional download.It's easy to implement and fast.
The only problem is the weight. Hi-res textures could double or even triple the space, and SE would have to send more data if somebody wanted to download the hi-res textures, wich means additional cost.
I would gladly pay for hi-res textures, this game NEEDS it (and better anti-aliasing options).
Doesn't cost any more than someone making a trial account and downloading the ARR client for it...It's easy to implement and fast.
The only problem is the weight. Hi-res textures could double or even triple the space, and SE would have to send more data if somebody wanted to download the hi-res textures, wich means additional cost.
I would gladly pay for hi-res textures, this game NEEDS it (and better anti-aliasing options).


Last edited by ChocoFeru; 01-12-2018 at 06:16 PM.
Twitch: https://www.twitch.tv/chocoferu/
YouTube: http://www.youtube.com/ChocoFeru
Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp
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