Quote Originally Posted by einzele View Post
people who say "ps3 limitation" should stop.

the only reasons i have in mind why SE doesnt want to do this is either they dont want to make console players feel jealous, or they just dont want to spend resource on it, or both.
They already have all the assets in very high res saved somewhere, no developer just deletes assets like that because they're done with them (and they're clearly not, plenty of reused assets in HW). It would take development resources sure, but not to the point of that it would be a detriment to their team. As for making console users jealous, well we already got DX11 and they don't seem to have a problem separating console and PC players there, don't see why this would be any different.

I'd really like an official response to this. They claim to listen to feedback on the forums, but when it comes to things that aren't a minion they go ignored, even if they're one of the more asked for features. Want the game to last 10 years? How about not making the textures look like something out of an early PS3 game? I may have understood needing to have poor quality textures if the world was massive and connected rather than making everything cut off (and even then, reduce the quality of textures far off like every other game), but that's not the case.