Quote Originally Posted by Vasher View Post
We also REALLY need better Anti Aliasing when DX11 comes out.
Quote Originally Posted by Kule View Post
I really hope we get msaa also would be interested to hear if people have had much luck downsampling since you can increase UI size it should be a good way of getting crisp graphics.
Sadly with DX9 deferred rendering, MSAA isn't really possible since pixel and vertex shading isn't done on every pass, only the 2nd. You just wouldn't get proper results or performance.

DX11 has more allowances for deferred rendering though due to hardware. Why I am hoping to see more AA options with that client since they will have the flexibility. Unlike DX9.