Yeah we do, i mean there's actual depth and all the other jazz but i should have been more specific with the quality on the mapping. What i mean't is that the source of the maps isn't as high quality as i expect them to be.It would not be difficult IF they have the high-res "source" textures lying around. If they don't ... ya, it's not happening. They aren't going to re-texture the whole game.
Load time could be an issue though - but it probably can be solved with a streaming system of some sort.
Err ... I'm quite sure we have normal mapping. We seem to have the standard set of "mappings", diffused, specular, gloss and normal.
Last edited by Vurtney; 03-01-2015 at 07:40 AM.
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