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  1. #1
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Vasher View Post
    We also REALLY need better Anti Aliasing when DX11 comes out.
    Quote Originally Posted by Kule View Post
    I really hope we get msaa also would be interested to hear if people have had much luck downsampling since you can increase UI size it should be a good way of getting crisp graphics.
    Sadly with DX9 deferred rendering, MSAA isn't really possible since pixel and vertex shading isn't done on every pass, only the 2nd. You just wouldn't get proper results or performance.

    DX11 has more allowances for deferred rendering though due to hardware. Why I am hoping to see more AA options with that client since they will have the flexibility. Unlike DX9.
    (0)

  2. #2
    Player
    Kule's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    347
    Character
    Kule Ito
    World
    Ragnarok
    Main Class
    Lancer Lv 75
    Quote Originally Posted by ReplicaX View Post
    Sadly with DX9 deferred rendering, MSAA isn't really possible since pixel and vertex shading isn't done on every pass, only the 2nd. You just wouldn't get proper results or performance.

    DX11 has more allowances for deferred rendering though due to hardware. Why I am hoping to see more AA options with that client since they will have the flexibility. Unlike DX9.
    yeah i meant MSAA when DX11 is out not now.
    (1)

  3. #3
    Player
    LenneSari's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Lenne Sari
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    HD TEXTURE PACK! Make it an easy choice on the launcher, a simple check box to enable HD Textures or not. I'd be more than happy to let my game update for an entire day downloading HD Textures to make it so much more pretty! ^_^'
    (6)

  4. #4
    Player
    ghettobeat's Avatar
    Join Date
    Feb 2014
    Posts
    7
    Character
    Ghetto Beat
    World
    Phoenix
    Main Class
    Archer Lv 50
    /SIGNED
    (1)

  5. #5
    Player
    CrAZYVIC's Avatar
    Join Date
    Dec 2013
    Posts
    109
    Character
    Crazy Vic
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Count me in. Yoshi-p Can add options for PC users, Low, Medium, High, extreme Res textures, depending of our PC.

    Another important thing i want add. I hope they add "TESSELATION". This effect is really important.
    (2)

  6. #6
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by CrAZYVIC View Post
    Another important thing i want add. I hope they add "TESSELATION". This effect is really important.
    Tessellation isn't a great way to create detail frankly it's rather a waste in most cases as it uses far too much overall processing power, it's essentially a waste if anything.
    In the case of a tree, cobbeled stones, coiled wires it's a nice effect yes, it looks fantastic but with the sheer amount of topology overall in an MMO it would be a beastly rendering cost to use.

    For an MMO you want to try and achieve the best detail you can with as LITTLE topology as possible (If you actually look for the wireframe versions of FFXIVs characters as I can't post it here you can see JUST how low poly everything is).

    All the detail is retained from the original Hi-Poly model through various normal maps thankfully, hence the reason for this entire thread. If you lower the resolution of the diffuse (base) texture as well as the normal map you're affecting the overall detail retention. So in the case of FFXIV Tesselation /really/ isn't needed to get that extra edge of detail (however eating up a little more GPU memory in textures would be nice).



    tl;dr
    Tessellation isn't needed to create detail, it's very 'expensive' to use.
    Normal Maps provide enough detail (as long as the resolution/light-sources is/are sufficient)
    (3)
    Last edited by Shioban; 03-08-2014 at 12:31 AM.

  7. #7
    Player
    Elazu's Avatar
    Join Date
    Aug 2013
    Posts
    625
    Character
    Aveira Teleri
    World
    Odin
    Main Class
    Archer Lv 60
    Would download.
    (5)

  8. #8
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    I would like to see some higher res textures. Saying that we wouldn't notice isn't true in the slightest. That said I know we won't see it till after DirectX11 anyway. So here's to hoping.
    (2)

  9. #9
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Was only a matter of time someone posted the Artemis Bow. Something I stare at everyday...
    (3)

  10. #10
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    I'm all for this.
    (2)

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