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  1. #151
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Reokudo View Post
    While they're at it, increase the mesh volume and bring back the butts.
    That's a lot more difficult to pull off. Much as I would appreciate it.
    (1)

  2. #152
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Gramul View Post
    That's a lot more difficult to pull off. Much as I would appreciate it.
    Gramul likes them butts eh? Or maybe its just about Gramul's butt. Hmmm... :P

    Butt anyway, Hi-Res Textures please ;_;
    (0)

  3. #153
    Player
    Xhominid's Avatar
    Join Date
    Sep 2014
    Posts
    188
    Character
    Vanicesol Luna'ciel
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gramul View Post
    That's a lot more difficult to pull off. Much as I would appreciate it.
    I don't believe it's THAT difficult, it would just take maybe a few months to really finish it, but that would mainly be it since all of the 1.0 gear already works for it for obvious reasons. It's only the new gear that would really need to be fitted to accustom the more proportionate butt, and that would be the time waster since changing the models themselves is as simple as changing just the base model. And considering how simplistic the models are already...
    (0)

  4. #154
    Player
    Deifact's Avatar
    Join Date
    Aug 2011
    Posts
    321
    Character
    Deifact Kinspawn
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 61
    I find Minfillias ears disturbingly pixilated. They don't even look like they're part of her head... I can't stop looking at her freaky ears in every cutscene!
    (1)

  5. #155
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Man I remembe the Making of vids for 1.0 and how much work they put into making the deformable gear fit every race super easy. Shame they had to toss all that work out with the new engine it seems.
    (5)

  6. #156
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Gramul View Post
    That's a lot more difficult to pull off. Much as I would appreciate it.
    I think Yoshi already said that they have a modeller, that spent 3 years, making high-poly models, of all the mobs/stuff?, in the game.
    so i hope they had that in mind, to begin with...
    i mean,it's easier to just make high-res textures, and down-size, rather than make low-res and up-size, or make new textures....so why not make high res, from the beginning? for a possible texture pack; same with poly count.

    (1)

  7. #157
    Player
    Hollowed's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    128
    Character
    Mei Tachibana
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Bump! Support this thread!
    (0)

  8. #158
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Radacci View Post
    I think Yoshi already said that they have a modeller, that spent 3 years, making high-poly models, of all the mobs/stuff?, in the game.
    so i hope they had that in mind, to begin with...
    i mean,it's easier to just make high-res textures, and down-size, rather than make low-res and up-size, or make new textures....so why not make high res, from the beginning? for a possible texture pack; same with poly count.

    That model in the picture seems to be from Zbrush, and probably has up to 10 millions polygons.
    (1)
    The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it..

  9. #159
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,775
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Im all for a Hi-res texture pack, but Its not a necessity to me either.
    If it happens I'll be greatful ^_^
    (0)

  10. #160
    Player
    Kona4me's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    175
    Character
    Faris Leonhart
    World
    Ragnarok
    Main Class
    Arcanist Lv 61
    Bump! i really care about it too!
    (1)

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