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  1. #1
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Tanaka's not walking through that door, folks. Let it go.

    Timesinks and gated content are so 2000's
    (1)

  2. #2
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Hayward View Post
    Tanaka's not walking through that door, folks. Let it go.

    Timesinks and gated content are so 2000's
    Hand me things soon as i log in is the new era!


    Anyway, Time sinks are needed in MMO or it would die too fast. FFXIV ARR has time sinks, but in a different way.

    Doing something to attain a goal is not time sink, if you think longer fights are time sinks, then they should make all fights easier,, actually they are doing that...--;.

    Sadly working toward a goal does not exist in this era of gaming either.

    What goals in FFXIV takes longer than one day? Nothing.

    Heck, relic quests can be completed in 3 hrs. thats probably the longest "goals" in FFXIV. *after typing that sentence, i detest this game's direction even more*
    (2)
    Goodbye, Final Fantasy...

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Synapse View Post
    What goals in FFXIV takes longer than one day? Nothing.
    How long did it take before you cleared Twintania again?

    How about the extreme primals?
    (3)

  4. #4
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Synapse View Post
    Anyway, Time sinks are needed in MMO or it would die too fast. FFXIV ARR has time sinks, but in a different way.
    The hallmark of a successful MMORPG is a Time Sink that is fun. That we want to keep doing.
    -- Repeating content over and over, being bored about it, is a time sink but NOT fun.
    -- Doing great content once, is fun but not a time sink.

    We need content we ENJOY repeating, and therefore do not mind repeating it over and over, as each time is just as fun as the first. This can often be done by having content that is dynamic and random and unexpected, but only enough to be fun without being annoying.

    It's not easy. But whoever pulls it off wins.
    (0)