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  1. #1
    Player
    Rosalie's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    97
    Character
    Rosalie Braden
    World
    Hyperion
    Main Class
    Gladiator Lv 50

    Battle Regimen--maybe a moot point

    TBH I have no idea if we'll even be keeping the BR system b/c of the new impending auto-attack system... but one thing I notice (that is REALLY annoying) is that I can NOT find BR stack text when everything is flashing by so quickly.

    Please let us change the color of text regarding BR's if we're keeping those!

    If not, then never mind!
    (0)

  2. #2
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    What do you mean by BR stack text?
    (0)

  3. #3
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    uhh a bar pops up on your window telling you whats stacked, you dont need it in the text box
    (0)

  4. #4
    Player
    Airlea's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rosalie View Post
    TBH I have no idea if we'll even be keeping the BR system
    BR is staying as is for a quite a while. SE stated that they need to completely rework it from the ground up, so it's taken a backseat until they fix the more fundamental aspects of battle. Once that's accomplished, we'll be seeing something 100% new.
    (0)

  5. #5
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    246
    I hate BRs with a passion lol. I find them over complicated for something that is so simple. Not saying I find them hard to do or anything, just that I feel it should be much smoother. I hate being stuck there for periods of time not being able to do anything until someone joins and finishes the BR. Have also noticed most the time that by the time you actually finish a BR, you could have probably done more damage if everyone just continued spamming attacks and weapon skills.
    (0)

  6. #6
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Scape View Post
    Have also noticed most the time that by the time you actually finish a BR, you could have probably done more damage if everyone just continued spamming attacks and weapon skills.
    I'm not so sure about that, on NM I have done a Chaos Thrust that worth 6 times my Chaos Thrust outside BR by going last in the queue (Weaponskill/Magic). It doesn't apply to every queue, but generally the later your attack is in the queue the more powerful it is.
    (0)

  7. #7
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Scape View Post
    Have also noticed most the time that by the time you actually finish a BR, you could have probably done more damage if everyone just continued spamming attacks and weapon skills.
    That's the difference between playing well and playing poorly.
    (1)
    Draw swords and shatter shields with us!
    Apply to Neutral Impact today!


    http://www.impact-gaming.us

  8. #8
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I would like to call this the death regiment... cause it basically kills it if you get it off.

    main => Lumnius spire => Banish => Thunder 2 => Doomspike 2 => Roit Blade => Aero2
    530 => 430 => 1012 => 1200 => 2980 => 3012 => 3333

    We did this regiment on cactus jack when fighting it awhile back.

    Total Regiment Dmg = 12497 (could of added another 3k or so dmg with another thm nuke at the end of that as well probally but only had 7)
    Time to Set Regiment= ~15secs (833dmg/sec)

    I highly doubt you could do that much dmg spamming things.
    (1)

  9. #9
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I feel like the majority of people who dislike BRs haven't experimented with it enough or at all.
    (1)
    Draw swords and shatter shields with us!
    Apply to Neutral Impact today!


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  10. #10
    Player
    Airlea's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by GreyJorildyn View Post
    I feel like the majority of people who dislike BRs haven't experimented with it enough or at all.
    Basically this. It's boring and unimaginative, but it's very useful for bigger stuff or when you want to do smaller sp grinds.

    A few tips (never bothered before since it's being redone, but hey why not):

    -Physical/Magical defense debuff typically isn't worth it.

    -^ this is true because constantly rolling damage BRs increases your damage substantially more than taking the time to debuff. It also allows melee to have a bit more time to TP.

    -Loading later in the BR does increase your damage. The catch to this, is that if you're early in the BR, you can pop a WS immediately after using the one you have loaded in BR and still get the damage bonus. Typically, this is more damage overall than one big WS near the end of the BR. This is particularly fun on ARC if you load trifucate right before the BR starts, so you can pop a multishot with damage bonus at the end. Bringing me to my next point...

    -You don't have to load into the BR to get the damage bonus. Simply using an attack during the BR will still give you the damage bonus. This is key because...

    -If you have a full prty, or close to it, assign specific people to the BR (melee that TP the fastest, typically LNC). Have everyone else WS and nuke outside of the BR using timing as was stated above. This allows those outside of the BR to continue to TP which = more DoT, more TP, more WS, etc. It also frees up mages to continue to debuff/DoT/heal.

    Those are just a few off the top of my head that may help a bit.
    (0)

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