It was always in the devs' plans to make older content more accessible to people over time, opposed to what you're interpreting as a few forum posts about people complaining about stuff being too hard leading to a result of the Echo buff being implemented.
Was it their plan to immediately nerf Pharos Sirius a half-patch later because it was too difficult as well?
Pharos was amazing when it first came out. The bosses were difficult and couldn't just be burned down as if you were running a Wanderer's Palace run.
Now the place is a joke because the devs felt "too many" of the players found the place difficult. The same happened with the original Amdapor Keep with the demon wall - nerf. Aurum Vale has also received a nerf. These were all fun dungeons to do with spare time. I suppose I'm just ranting at this point...
I really hope they make Amdapor Township difficult and *keep* it difficult.
These aren't Coil turns we're talking about here. I just don't want this to be a standard pattern.
[QUOTE=LimitlessAeon;1931227]Was it their plan to immediately nerf Pharos Sirius a half-patch later because it was too difficult as well?
Pharos was amazing when it first came out. The bosses were difficult and couldn't just be burned down as if you were running a Wanderer's Palace run.
Now the place is a joke because the devs felt "too many" of the players found the place difficult. The same happened with the original Amdapor Keep with the demon wall - nerf. Aurum Vale has also received a nerf. These were all fun dungeons to do with spare time. I suppose I'm just ranting at this point...QUOTE]When was Pharos nerfed? According to patch/hotfix logs it hasn't been yet. Its scheduled to be nerfed in 2.2 for the same reason AK was. the loot is not equal the the Dungeons difficultly. Though personally I would prefer better loot to a nerf.
The only thing that needs to be nerfed/rebalanced is Titan HM/EX. He needs a extra .5-1 second added to all his moves, to offset lag. Though the only one that majorly needs it is weight of the land, though landslides are sometimes a problem. Though I say add it to all his moves so they keep the same pattern.
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