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  1. #21
    Player
    Suroruro's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Suro Ruro
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dei-Nite View Post
    your advice about QS would be very limited in scope.
    Ill accept this. I don't see its use /personally/ but others seem adamant about its usefulness. I must be blind to something or stuck in some border case. It may be infintely more useful in other groups than my own, We learned together so its a bit different from a group that doesn't know how each other will act and how to react accordingly. I have asked most of the tanks I play with if they think I should get quelling and they always said it was useless, And eventually I leveled a tank of my own and it never seemed to be an issue.
    (0)

  2. #22
    Player
    Cell's Avatar
    Join Date
    Sep 2013
    Posts
    16
    Character
    Kookie Muto
    World
    Ultros
    Main Class
    Marauder Lv 60
    IMO QS is must have for min/maxer and new encounter...after that it's meh
    (0)

  3. #23
    Player
    Swordphobic's Avatar
    Join Date
    Aug 2013
    Location
    Gnomeregan
    Posts
    61
    Character
    Auto Vector
    World
    Malboro
    Main Class
    Scholar Lv 60
    QS used to be more useful pre 2.1 when tanks generated less threat and +1 relic tanks would struggle with good ifrit armed blms. I was one of those BLM...

    As of right now... its prob your second best cross class skill simply because of the lack of options.
    (1)

  4. #24
    Player
    Manako's Avatar
    Join Date
    Jul 2011
    Posts
    19
    Character
    Manako Areadbhar
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Qwelling strikes is a must for beginning fights where the tanks don't have enough hate yet, and i90 blm can easily pull hate off an i90 tank if they want to at that point in time.

    Virus is useful if you only have one sch/smn in the party because anti-virus will wear before they have their virus back. To me, it makes more sense the blm would do this over the whm who typically doesnt have the boss targetted (and therefore can't see antivirus wear)
    (1)

  5. #25
    Player
    Victor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    665
    Character
    Victor Lindark
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quelling Strikes is absolutely useless in any and every situation, I don't know what everyone is talking about here.
    (0)

  6. #26
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    since we have a cross-skill called Raging Strikes, Quelling Strikes is a must to have.
    (1)

  7. #27
    Player
    ZeratoTyrael's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    87
    Character
    Ryshad Aries
    World
    Malboro
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Victor View Post
    Quelling Strikes is absolutely useless in any and every situation, I don't know what everyone is talking about here.
    Trolling or Sarcasm; either way your response is pointless.

    Back on topic though. Quelling Strikes is situational at its WORST. At its best it can be an amazing tool to increase dps while lowering the opportunity for you to gain aggro. I don't care how good the tanks are/aren't, specifically for BLM (and BRD to an extent), I'd keep Quelling Strikes on my bars permanently unless a much better ability/spell becomes cross class down the line. Single target it's great for letting the tank get a good lead while you roll into your rotation. When it comes to AoE its a GODSEND. BLM burst aoe puts a huge red marker over your head because neither tank has a way to draw enormous amounts of burst AoE hate. Overpower + Steel Cyclone comes close, but wouldn't you rather have a hate reduction so you can continue to AoE without fear of the possibility of getting your low defense face smacked in? The way the game currently is, I'd give it a 9/10 on a strongly recommended cross class ability mainly because, situationally, it's another damage cooldown.
    (1)

  8. #28
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Eye for an Eye is amazing and I'm shocked people don't use it more often. If it procs it is a substantial 10% damage reduction on ALL damage. It has no downtime unlike Virus, so you can rotate who's casting it, it's off the GCD, and costs the caster nothing. In fact, I would argue it's superior to Virus, only balanced out by the fact that it needs to proc but over 30s it's almost guaranteed to trigger and the effect can activate over multiple targets. Or even twice on a target over one cast (rare, but happens).
    (0)

  9. #29
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ZeratoTyrael View Post
    Trolling or Sarcasm; either way your response is pointless.
    More like he is just a bad dps and has no real clue
    As for what you have said i agree 100%
    (2)
    Last edited by Maero; 03-08-2014 at 02:55 AM.

  10. #30
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quelling Strikes is a tool, and like any tool, it can have a use. It might not be necessary in every single instance, but there are times where it can give you, or more importantly your tank, some room whilst they are building enmity.

    The start of a fight is a good place to use it. If you get lucky with some procs early on, the tank may not have time/ability (as a player, they may not be great) to get a good lead on enmity and you can easily overtake them. Even after giving them time, I've been able to work my way up the enmity a little faster than I'd like to.

    It's all about being prepared. And considering it's both a slot that isn't going to be taken up by anything else, and it's FREE to use, it's worth keeping handy. Just in case.

    As for what I use (or in the case of E4E, when I actually ACN levelled some more):

    Quelling Strikes.
    Raging Strikes - who doesn't.
    Physick - several occasions where I've got use out of this. I've managed to keep a tank alive in low level dungeons on bosses where the healer may have gone down (eg, Flan boss in WP).
    Virus - can be useful for throwing on mobs which aren't being Virus's by the SCH/SMN (eg, Garuda EX, I might throw it on Garuda whilst the other person uses it on Chirada/Suparna - or something like that).
    Eye for an Eye - it has it's uses, too. Maybe for the OT, if the MT is covered.

    The last two, you can basically use just like any WHM would. A SCH/SMN variant will always be stronger than ours, but in some fights, there is more than 1 target.
    (0)

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