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  1. #1
    Player
    Raze_Krauser's Avatar
    Join Date
    Sep 2013
    Posts
    70
    Character
    Raze Krauser
    World
    Goblin
    Main Class
    Marauder Lv 50

    How viable is "Eye for an Eye", "Hawk Eye" and "Quelling Strikes" for a BLM?

    Being a fresh 50 BLM, no CT or Coil experience with it, it just seems that most X-skills available to a BLM useless.

    Hawk Eye - As far as I can tell, the increase in DEX helps shield use, but since most BiS BLM weapons are staffs, and if the tank and I both do our jobs with aggro and dodging, I shouldn't be getting hit. And it's not like 15% DEX increase is important to a class with naturally low DEX anyway; unless I'm missing something.

    Quelling strikes - is that really needed for endgame? Can a BLM have the ability to pull aggro of a ilvl90 tank that knows what he's doing? I'd say it's good for dealing with a poor tank, but I'd make it a habit of not putting myself in a position with a bad tank.

    Then there is Eye for an Eye, seems like a decent spell..maybe worth it.

    I'm just trying to figure out if it's worth leveling another class, for a bunch of 'situational' skills that have no use either way.

    am I selling myself short here?
    (1)

  2. #2
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quelling is a must. Usually, you pop it at the beginning of an encounter to keep aggro down, or when you're in a burn phase (especially AoE burn with Flares). Pretty much, if you use Raging Strikes, use Quelling too.

    Eye for an Eye is useful. Even if all you do is throw it on the tank randomly when its not on him from a heal/SMN its good. Mitigation is mitigation.

    Hawk's Eye is useless, and Virus is pretty much as well (if you have a SCH and/or SMN, don't even bother trying to use it).

    Which leaves Physic as a cross-class skill. Its good to have, just in case. But don't try to be a main healer with it; I use it if I need that extra 500 hp before a big AoE or such.
    (4)

  3. #3
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by PArcher View Post
    Quelling is a must. Usually, you pop it at the beginning of an encounter to keep aggro down, or when you're in a burn phase (especially AoE burn with Flares). Pretty much, if you use Raging Strikes, use Quelling too.
    Eh, I flare all day in T4 and dont use quelling strikes with raging strikes. My tanks rarely if ever have a problem. I know it's useful for BLM if they pop RS and Mega Int Potion into double flare for titan egis(as it takes down 50-55% by itself so u can use melee lb on titan), but then again I've never seen any other blm do it in titan ex...at least on my server.

    Honestly OP if you're flaring everything in dungeons then it may be nice to pop quells, but it's not its gonna be available every time in that example. If you're flaring on adds in CT in the beginning it can be useful there. Maybe if u wanna be a flare monster in t5 for a little bit on the snakes it can be useful. If you're doing single target on a boss though, your tank shouldnt lose hate just b/c you popped Raging Strikes.

    TLDR; Nice to have, rarely needed.
    (0)

  4. #4
    Player
    MrDiezel's Avatar
    Join Date
    Dec 2013
    Posts
    194
    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    You NEED to have Quelling. BLM's burst dmg is insane early fight. Tanks need time to gather aggro, and if you jump the gun, could screw up everything. Also, you're never guaranteed to get a full i90 tank. Matter of fact, you'll probably rarely get a full i90 tank. E4E is great to have as well. No reason not to have it really
    (3)

  5. #5
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Echoing the others, but Quelling is a must. Also, I would place E4E up there -- the more used to putting it up on the tank(s) you get consistently, the better. Really works wonders for stuff like t5 and death sentences or pretty much any high-end content (not as pivotal but won't hurt, ever). If you have a SCH+WHM and potentially another caster in there to rotate it with you, you will have a nearly constant mitigation-rotation going over there (with the SCH/SMN having it on a 2m CD).
    (1)

  6. #6
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    I must very much agree with what was already said. Quelling Strikes is a must as blm can easily get agro with the amount of dmg they output.
    I know i was in a dungeon once with a Tank that had Relic and he had trouble keeping agro, lol
    Really just watch the colour icon beside the enemy you are attacking, if it's yellow usually means you can easily get agro so at that point i tend to use Quelling Strikes.
    (0)

  7. #7
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quell is good to have, but not 100% nescessory. it good for early pull, but then again give tank 2-3 GCD then it wont be problem. my BLM is i89 have done all EX primal and T5, never have aggro problem. in my opinion if you have good tank, you wont have aggro problem.
    I use Thunder 3 as tank running in and pull then follow up with Fire 3, this account for 2-3 GCD, tank should already be ahead of aggro. most of the time I floating around 1st and 2nd in the aggro list (Tank and healer, Exclude)
    (0)

  8. #8
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Remn View Post
    Quell is good to have, but not 100% nescessory. it good for early pull, but then again give tank 2-3 GCD then it wont be problem. my BLM is i89 have done all EX primal and T5
    i90 tanks can't keep up with me in T4 if I don't hold back without Quelling Strikes, so yes, it's a skill you'll probably want.

    Eye for an Eye is useful, even Virus is ok in situations where you have more than one mob. (Caduceus split, extra Dreadnaught on T4, etc.)
    (0)

  9. #9
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    NVM , it was off the point
    (0)
    Last edited by Remn; 03-06-2014 at 07:29 AM. Reason: NVM , it was off the point

  10. #10
    Player
    WiseWolfHolo's Avatar
    Join Date
    Jan 2012
    Posts
    281
    Character
    Holo Wisewolf
    World
    Excalibur
    Main Class
    Archer Lv 80
    Hawks Eye - Useless

    Quelling - must have for any class

    Eye for an Eye - any class that can get should have it, less damage taken by the party is always good

    Psysic - should have this since it is your version of a second wind(shouldn't need it but some occasions where it will save you such as too many titan tumults or LH in T5 on hatching phase)
    (0)

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