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  1. #21
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Mysteran View Post
    I'm definitely against that. One of the things I love about this game is the lack of an "Item Store".

    In my opinion, each one of those "vanity items" they add to the store is content that could have been added to the game as content and achievable through gameplay. This would give people more things to do in the game and more to strike for, keeping people playing that much longer.
    Not saying that I want an item store. Just saying that IF they do, IF said items have no stats, then I have nothing against them being there and people buying them. They are totally useless besides look, and I can find plenty of beautiful things to wear for glamour without any paying garbage
    (0)

  2. #22
    Player
    Devils_Lawyer's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Devils Lawyer
    World
    Cactuar
    Main Class
    Summoner Lv 90
    I doubt SE will add micro transactions on anything other then phantasia potions because if they do its a big sign of greed.

    And that Greed would eventually grow bigger and then it would only be a matter of time before stat boosts/weapons and armor will come next.
    (0)

  3. #23
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    As soon as SE starts selling for $$$ things other than server transfer, name change or phantasia potion - im out. Veteran rewards arent that bad since everyone will get them eventually as long as they play long enough.
    (1)

  4. #24
    Player
    zaineal's Avatar
    Join Date
    Sep 2013
    Posts
    72
    Character
    Zaein Nathunal
    World
    Ultros
    Main Class
    Gladiator Lv 69
    It will happen vanity mostly buy special mounts etc wow does it and it works as long as it doesnt affect gameplay its fine with me to be honest.
    (0)

  5. #25
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Yes it will - Every game including every SE game as of late has microtransactions. They even stated the Mog Station is set up to incoporate a cash shop of sorts. We already know the first item we'll be buying with actual money is Fantasia Potions. Considering how much people like fluff and useless items like Minions and Mounts it's guaranteed it will happen as other sub based MMOs offers it. (they all do nothing for gameplay uinless someone can show me how it raises my ilvl or unlock new dungeons)

    Even XI tested out the 'cash shop' idea by selling Destiere Berret and Chocobo Shirts item codes for $4 each, it went over pretty well.
    (0)

  6. #26
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Neri View Post
    Not sure how to interpret that one though. The fee could have mean the "in game gil" that we need to pay to hire the extra retainer since our first 2 retainers are free?
    Maybe
    Or they do what was planned since launch of old XIV with $1 extra fee for every extra retainer.

    Quote Originally Posted by Razzle View Post
    Edit: also have a vague memory of my 1.0 days when the system was first talked about, about the pricing, thats going to be the same as a character (1$/eu?) per retainer a month... dont remember where I saw that but i somehow remembr that from the old days... Of course it could be different on 2.0
    Character slots fee was $3 each character slot


    hmm, it sound more that we don't pay for more retainer but we pay the retainers to work more
    F: What about the additional features for retainers coming in patch 2.2?

    Y: We will implement a fee based retainer service which we have been announcing since the previous FFXIV days. With that, we’re going to add new features aside from being able to store items, and currently preparing for it.

    F: It will be a type of useful feature?

    Y: It’ll will be a new play mechanic where you can dispatch. You decide on the retainers job and class, then pay a tip (tip/chip - as in form of payment, tokens) and choose the item you want to obtain. Then you dispatch the retainer. Once the retainer successfully obtains the items, they will gain experience points and gain levels, and will be able to wear different types of gears.
    At least our retainers can now level up ^^


    We saw this level 2 years in our retainer menu with no way to increase the level, until now
    (0)
    Last edited by Felis; 03-06-2014 at 04:31 AM.

  7. #27
    Player
    Cons's Avatar
    Join Date
    Dec 2013
    Posts
    204
    Character
    Larissa Blackheart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    I'm all for paying for items as long as they are simply cosmetic.

    I would also like to see some sort of gambling implemented in game or mini-games
    (0)

  8. #28
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Thorauku View Post
    Actually, they're already doing it. *Cough* Behemoth mount *Cough*, and I'm perfectly fine with it.
    This is something that people would get regardless if they continued to sub for the game though. Sure, it's an enticing enough perk for some to pay for a lot of game time at once, but it's not something you have to pay extra for.

    Also here's Reinheart's translated version of the Retainer stuff from the Famitsu Article:

    F: What about the additional features for retainers coming in patch 2.2?

    Y: We will implement a fee based retainer service which we have been announcing since the previous FFXIV days. With that, we’re going to add new features aside from being able to store items, and currently preparing for it.

    F: It will be a type of useful feature?

    Y: It’ll will be a new play mechanic where you can dispatch. You decide on the retainers job and class, then pay a tip (tip/chip - as in form of payment, tokens) and choose the item you want to obtain. Then you dispatch the retainer. Once the retainer successfully obtains the items, they will gain experience points and gain levels, and will be able to wear different types of gears.
    Bolded the "since the previous FFXIV days" for emphasis. I don't want to speculate too much until after the English translation comes through for the next Live Letter, but I interpreted that as back in the day they were going to charge us a $1 extra per month for extra retainers. It's sounding like this retainer system is something extra, but again, I don't want to read into it too much yet. Paid service simply could mean the latter part where you have to give one of your existing retainers a tip (maybe some gil or something) to go out and perform tasks for you.

    Very much a wait and see what the official English translation says type of deal. This is a borderline "Pay to Win" scenario if they're charging extra monthly for it since it does technically give you an advantage over players who can't/won't pay for this. I'm hoping it's simply an in-game gil sink.
    (0)
    Last edited by Orophin; 03-06-2014 at 04:17 AM.

  9. #29
    Player
    Shaone's Avatar
    Join Date
    Mar 2011
    Posts
    286
    Character
    Shaone Abides
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    If they go with fee based (real money) retainers, I'm betting they will be available to every character on an account... which then makes sense of why they made certain decisions with regards to transferring Gil/items between characters on the same account

    (....by restrictions... I mean made it impossible with outside assistance)
    (0)

  10. #30
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    The only thing I would like sold are server, name, and character changes.
    (0)

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