


Morticous - Senior admin of.... well of nothing. (cool picture here)
This would be extremely hard to do. Everything would have to be re-tuned to make you need a support or ppl with just say fck it, run 3 dps, and zerg all things down. I mean seriously why would you want to take someone that makes eveyrones dps a bit higher when you could just take some that probably does more then that combined increase. Not to mention it could only really hope to have the popularity of say a tank... maybe healer if the community is lucky meaning that now you have even longer wait times to fill that and the tank slot. enjoy hr waits consistently dps, because lets face it this is probably gona pull more players from healer role then dps.

Hells no. Swordplay and black magic, two of the three things Red Mage is capable of is meant for killing, not healing. You're asking for a healer role when that's only 1/3 of what it does?Red mage = Healer & small Debuff capabilities = Healer Role

So... what I got out of this thread was "I am too lazy to play a DPS class and actually DO a rotation, so I want a support class to play so I can click two buttons then afk"
I can see your point with the unbalanced nature as the groups get bigger, but one thing you are probably forgetting about is cast times and cooldowns. If buffs are done on an individual basis, buffs can wear off or have cooldowns which limit the amount of buffing a single support role can do. Also, if there are so many support classes, buffs and debuffs will not necessarily stack effects so you are losing that 20% buff potential dps for each excessive support class you bring in. I don't think it would be quite as unbalanced as your math suggests.

I have to agree! For example --- Haste, even if its group wide, will only be useful if it's being applied to heavy hitting DPS classes. I doubt haste would stack, either. In this situation, you would want 1 support doing haste and the other doing something else.I can see your point with the unbalanced nature as the groups get bigger, but one thing you are probably forgetting about is cast times and cooldowns. If buffs are done on an individual basis, buffs can wear off or have cooldowns which limit the amount of buffing a single support role can do. Also, if there are so many support classes, buffs and debuffs will not necessarily stack effects so you are losing that 20% buff potential dps for each excessive support class you bring in. I don't think it would be quite as unbalanced as your math suggests.
Last edited by Silvanoshi; 04-07-2014 at 10:59 AM.
The best Final Fantasy was the one everyone played at age 12!
I don't understand why except the speed song? Suppose a ranger has no instrument with him, why should be an exception? ^^;Archer should split into BARD and Ranger... Bard as we know it today should be renamed to Ranger and remain as DPS while Bard becomes a true support job like it always has been before this game. All songs except possibly the speed song will be moved over to BARD and then replaced with something else.
I think your idea should adjust to:
Bard as we know it today, and add Ranger which is a pure range-DPS job like it always has been before this game.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





