Quote Originally Posted by UlricCraft View Post
1. SoS, Aetherflow, Energy Drain management are key to 'good' & 'high-level' play. Being dependant on BRD is a failing on the healer's part. If you need to rely on BRD and other players pumping out enough DPS to end the fight before you run dry, you're doing it wrong. Piety alleviates an issues 'SOME PLAYERS HAVE'. "I've never run out of mana as a WHM" - Said no one ever.
I somewhat disagree, in that while PIE can't be stacked enough to make a huge difference, as a healer you can never have enough MP pool for brutal phases. Sure you may or may not need it, but it sure as heck is easier when you have a larger MP pool to brute force things, that make that 10% chance of problem into 5% chance of problems.

It is doublely so for sch, since sch rarely accumulate threat like whms, so they can abuse that and succor spam through parts, that otherwise don't need succor spam, but can do some great things.

Primal EX for example, succor spam in parts is great. It may not be needed, but it is quite convenient and if you have a good MP pool, it's really can be a deciding factor if your party is just not that pro/attentive/experienced.

A good example is Titan ex, add phase. If both healers, tanks and dps are all doing what they are doing, Only 1 succor is needed for that weak double stomp. But If you spam succor through it, even if the other healer isn't as good, if the MT isn't dodging cross bombs, if Melees aren't doing moving right. That succor spam will prevent a death, and possibly a wipe. Sure it may eat up half/2-3rd of your MP pool for a small phase, but it's Titan ex, that's worth it.

Same with Vit. A key number is around 4.2k life or higher. A lot of things can be brute forced. I rather sit more comfortable at 4.4k+ if I can. Can derp on a a lot of things and just heal through it as oppose to being razor edge do-die.

end game has a lot less to do with healing power and more to do with healing bursts, Det and crit just doesn't make so much difference as trying to eliminate derping moments IMHO.

Healing a few more is nice, but spamming more then I need, raising more then I need, and getting hit more then I need, just feels a lot cleaner.