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  1. #1
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    in 1.0, we have 4 type of mob aggro: sight, sound, true sight, and true sound. It sure was really thrilling when we're trying to tag faraway aether which has lvl 80-99 mob with true aggro & sight camping around that aether, even sometimes need to ask a friend to sacrifice him/her, so that I can pass through to reach it. lol

    Now in ARR, we only have 1: sight. You can just literally run or even bumped their back, and they wouldn't give a shit.
    oh... we do also have sound aggro, but they're only in dungeons. lol

    in 1.0, we have mob as high as lvl 99. It sure heck as fun when we always had to walk around aggro sound- lvl 99 Treant to reach King Mog battle entrance. lol

    Now? only max lvl 50 mob. And they even hit like a dairy too. lol

    So... what's the point? lol
    (4)
    Last edited by BobbinT; 03-04-2014 at 07:12 PM.

  2. #2
    Player
    Drivont's Avatar
    Join Date
    Mar 2011
    Posts
    97
    Character
    Drivont O'raguille
    World
    Goblin
    Main Class
    Gladiator Lv 56
    Quote Originally Posted by BobbinT View Post
    in 1.0, we have 4 type of mob aggro: sight, sound, true sight, and true sound. It sure was really thrilling when we're trying to tag faraway aether which has lvl 80-99 mob with true aggro & sight camping around that aether, even sometimes need to ask a friend to sacrifice him/her, so that I can pass through to reach it. lol

    Now in ARR, we only have 1: sight. You can just literally run or even bumped their back, and they wouldn't give a shit.
    oh... we do also have sound aggro, but they're only in dungeons. lol

    in 1.0, we have mob as high as lvl 99. It sure heck as fun when we always had to walk around aggro sound- lvl 99 Treant to reach King Mog battle entrance. lol

    Now? only max lvl 50 mob. And they even hit like a dairy too. lol

    So... what's the point? lol

    technically there's sight and sound.... walk behind a morbol and it will aggro
    (0)

  3. #3
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Drivont View Post
    technically there's sight and sound.... walk behind a morbol and it will aggro
    lol, u're half right. they're sound aggro. Just tested on walking around it, and it doesn't aggro. switching back to running does aggro.
    (0)