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Thread: Relic Weapons?

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  1. #1
    Player
    Volsung's Avatar
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    Apr 2011
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    Adell Raynes
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    Balmung
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    Lancer Lv 50
    Quote Originally Posted by Gath View Post
    Needs to be harder imo. That honestly seems a bit easy by that standpoint, though, I am going to assume you are just giving an idea and those aren't the actual stats
    you are correct, thats just an example and nothing more, however, I hope you know thats a 143 weeks attending every single event. >.> Not what I would consider easy thats 3 years for a hardcore player lol. Thats why I think it should be balanced however they decide to do it xD
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  2. #2
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    Mar 2011
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    Gridania
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    Quote Originally Posted by Volsung View Post
    you are correct, thats just an example and nothing more, however, I hope you know thats a 143 weeks attending every single event. >.> Not what I would consider easy thats 3 years for a hardcore player lol. Thats why I think it should be balanced however they decide to do it xD
    It took me a while to get my first relic (Mandau) though, after I got it, my Apoc. and Galjahorn were only 6 month ventures, that's because we split the currencies up between 4 people, it's only 3 monthsish if you give all of them to one person. but anyhoo....3 years at minimum would be just time consuming and not very hard. I would prefer the whole 4-5 months of consistent "hardcore endgame, bite your lip this is fucking hard" collecting of crap....and wondering why Gobbies in Dynamis Jueno got Utsusemi: San and you couldn't...-.-;
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  3. #3
    Player
    Volsung's Avatar
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    Apr 2011
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    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gath View Post
    ....3 years at minimum would be just time consuming and not very hard. I would prefer the whole 4-5 months of consistent "hardcore endgame, bite your lip this is fucking hard" collecting of crap...
    Believe me I'm not saying it should take 3 years, thats just how the math worked out. I picked random large number and small number and smaller number. /shrug. I just like the idea of something that caters to multiple kinds of players so it could come from more than one thing. You are absolutely correct though, balance it to where it takes too long and too much effort all the time and it become nothing more than a redundant burden feeling rather than an accomplishment.

    EDIT Oh on that note, even SE had to correct their balance when mythic first came out they wanted 50K alex, then dropped it to 30K cause they realised it was nuts haha
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    Last edited by Volsung; 06-30-2011 at 02:09 PM.