Quote Originally Posted by RemnantWolf View Post
What if it wasn't a currency but the weapon gained experience as you used it. It would make exploitations to acquire it impossible (at least any that I can think of). Maybe it could be special exp gained only in dungeons or something like that to make the exp more rare. And to make sure no one starts making a lot to sell, they should be bound to the character. Of course this should start after some epic quest to get it, and maybe to get the final form you have to fight a really hard boss. Possibly one on one, with the boss set to each class (so that healing and support classes don't just fall over in five seconds) so that it is a true test of that player's skill.
I like this idea too, maybe they could make dungeon to get the base. Once you have that you have to go get a load of exp on it, then do some quests and tests like slay every NM in the game with the weapon. I don't know but it has to be something that is not easily obtainable for the base weapon and then keep their final form rare. Exp might not be the best thing in this case then, I just don't know anymore ; ;