Quote Originally Posted by Volsung View Post
Yea it did, what i meant my post to sound like was to go the way of nyzul mythic weapons and "additionally" leave out the currency if that makes more sense

Edited the first post to make it sound clearer
I think the currency aspect is needed though to make them rare which is the whole point. Now if they took the Nyzul Isle approach to unlocking the base weapon which would still be good and accessible to more players and then used a form of Currency to upgrade it to kind of a +1 version that would be ok. Like I said though if they make the currency rare/ex so LS leaders can't exploit there fellow members it would cut all that crap out.

They could even make the Currency drop out of the endgame dungeon as well to maybe off of Beastmen so if you fight them in the field, in a dungeon, where ever you still have chance of some dropping and with how the drop system works in FFXIV once it goes to a Player it stays with the Player.

Like I said in the beginning the whole point is to make the final form very rare, maybe it would take a hardcore player a year and a casual player 3 years but as long as the currency just dropped randomly from different sources you could make that bit of progress any time and anywhere, without having to solely focus on it and over time you would get there eventually.