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Thread: Relic Weapons?

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  1. #1
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    Mar 2011
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    Oddly enough the only MMO system that I can think of that has ever done rare equipment right is WoW's arena system.

    I know I know, but hear me out.

    Before WoW's arena all rare items have always been acquired by time or gold. I can't for the life of me think of a worse way to distribute rare gear then how much free time players have or how much real money they can hand out to RMT.

    What arena did (for those that don't know) is cap the amount of items obtainable by only handing them out to a very small minority that actually performed better then everyone else. All though the system had problems and most of us felt like the requirements were to low, the idea behind the system is gold.

    If people want truly rare items in the game i suggest that SE finds a system that is similar and makes it work in a PvE environment. For instance, make a currency that is only obtainable by the top 1% or so that completes group tasks faster/better/whatever then the rest of the population.

    Example:
    Dungeon A drops decent loot or materials upon completion but the 1% percent of teams that complete Dungeon A in the shortest time or with the highest completion rate get special currency they can build up and eventually buy Relic gear or what have you.

    A system that has a large time sink, skill based and rewards hardcore players with cool gears.
    (2)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  2. #2
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Commat View Post
    Oddly enough the only MMO system that I can think of that has ever done rare equipment right is WoW's arena system.

    I know I know, but hear me out.

    Before WoW's arena all rare items have always been acquired by time or gold. I can't for the life of me think of a worse way to distribute rare gear then how much free time players have or how much real money they can hand out to RMT.

    What arena did (for those that don't know) is cap the amount of items obtainable by only handing them out to a very small minority that actually performed better then everyone else. All though the system had problems and most of us felt like the requirements were to low, the idea behind the system is gold.

    If people want truly rare items in the game i suggest that SE finds a system that is similar and makes it work in a PvE environment. For instance, make a currency that is only obtainable by the top 1% or so that completes group tasks faster/better/whatever then the rest of the population.

    Example:
    Dungeon A drops decent loot or materials upon completion but the 1% percent of teams that complete Dungeon A in the shortest time or with the highest completion rate get special currency they can build up and eventually buy Relic gear or what have you.

    A system that has a large time sink, skill based and rewards hardcore players with cool gears.

    Problem with this is the same thing you see in WoW will happen here, people will sell their rankings to others so that they can get the gears. My arena group made thousands of gold doing this.
    (1)

  3. #3
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    Mar 2011
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    Quote Originally Posted by Madruk View Post
    Problem with this is the same thing you see in WoW will happen here, people will sell their rankings to others so that they can get the gears. My arena group made thousands of gold doing this.
    Yeah, most of us did it or at the very least helped friends. I feel as though that was more a product of how easy it was to get back on top with a new team. In a PvE Final Fantasy setting I imagine a system that takes far to long for most people to bother exploiting it.

    If it took months of being in the top 1% of raid/quest groups I doubt LS's would trade the currency for gil very often or at least not until well after the gear became obsolete.
    (0)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]